HWLootConfig

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Total Downloads: 8,421 - First Release: Dec 19, 2015 - Last Update: Jun 27, 2016

5/5, 23 likes
  1. So I'm curious.... what would happen if I changed the key for "yeti" from 1 to 2? Would it spawn 2 yetis for every spawn or something like that?
     
  2. I have the same problem. Have you found a solution ?
     
  3. nope 1 means 100%
     
  4. depends on how many keys are in the list, you need to add all keys of one layer to know what is 100% (eg. 3x key 1.0 would mean 3.0 is 100%)
     
  5. Yes but in the Yeti list is only 1 list i think
     
  6. OK then here's a better question. How do keys in categories interact with keys in subcatgeories?


    },
    "GroundLog": {
    "RollCount": 3,
    "RollWithoutReplacement": true,
    "LootResult": null,
    "Children": [
    {
    "Key": 1.0, <---- HOW DOES THIS KEY
    "Value": {
    "RollCount": 1,
    "RollWithoutReplacement": true,
    "LootResult": null,
    "Children": [
    {
    "Key": 1.0, <----- AND THIS KEY RELATE AND INTERACT?
    "Value": {
    "RollCount": 1,
    "RollWithoutReplacement": true,
    "LootResult": {
    "ItemId": "Wood",
    "StackSize": 4,
    "RandomVariance": 6
    },
    "Children": []
     
  7. Hi @Nogrod is LootConfig updated to handle the latest patch?

    EDIT: It had updated itself. Nevermind!
    [DOUBLEPOST=1453165687,1453077973][/DOUBLEPOST]@Nogrod I'm using the GlobalStackSizeMultiplier to be x5. Is there a way to make owrong/owrong seeds to just spawn and/or give the same amount like in vanilla?

    Maybe add a feature like "isVanilla" true or false, have all of them set to false(those will be affected by GlobalStackSizeMultiplier) and those who are set to true can be modified freely and not be affected by the global multiplier.
     
  8. That would be quite a nice idea, I hate hitting E then boom owrongs everywhere!!
     
  9. Just edit each one manually should only take a few mins.
     
  10. Thanks again! For some reason though, my lootconfig file change ("GlobalStackSizeMultiplier": 5.0,) didn't seem to work. I deleted the original (which was under oxide\config), uploaded the new one, restarted the server. Didn't work :( Any suggestions?
     
  11. ive tryed to spawn in the roach it wont place and the quade does i have the spawn rate now im playing around with that ty and ill probley be asking more about it
     
  12. Try deleting the config file then using "/reload LootConfig" in chat, this will create a new LootConfig file. Then change the globalstack to 5 again and type "/reload LootConfig" once more.
    [DOUBLEPOST=1453622792][/DOUBLEPOST]
    Use "spawn roach" in the console. Don't use the roach builder, it does not work.
     
  13. it's saying Plugin 'LootConfig' not loaded... WTH
     
  14. Try deleting the LootConfig.cs plugin, and uploading a new one, then type "/reload LootConfig" to create the new config file, edit the globalstack to 5 once more, and type "/reload LootConfig" Once more
     
  15. the spawn config is doing same thing as the loot and i already deleted it and put it back in still wont load
     
  16. What does your console say when loading SpawnConfig or lootconfig?
     
  17. spawnconfig it says unknown command loot is working
     
  18. Uninstalled Loot Config and now crates do not spawns anymore! Could anyone help me solve?
     
  19. If you cannot see the json file then delete and re-drop the plugin into the correct folder, come out of the plugin folder back to oxide, then into the config folder. There should be a LootConfig.json file. If not then restart your server and enter in CHAT

    /reload LootConfig

    Make sure if the file name is saved with capital L and C then you do the same in your chat command otherwise it wont work - that's what worked for me anyway. Then go back to the Config folder and check again for the file and it should be there. Once you find it right click - edit / edit in notepad, make you changes, then save and close. Then go back into the game and type the /reload LootConfig command in chat again.

    Got this working fine after reading the comments thanks a lot! Is it possible to use this to edit what the OilDrill produces after the update? It should only produce up to iron (which it is) however other servers seem to have got it to give rare ore's again. Is this something they have done in their own private server or am I able to adjust this in LootConfig? Cheers!
     
    Last edited by a moderator: Jan 24, 2016
  20. All I had to edit is edit it outside of my hosting control panel then save in