The itemv2 branch isn't updated for recent download location changes, do until it is, you'd likely need to manually download from our GitHub (see the Announcement thread on the alternative to the Bintray location.)
Hurtworld itemv2 branch
Discussion in 'Hurtworld Discussion' started by CaptainNebulous, Jan 10, 2017.
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Wulf Community Admin
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Yeah I read that then something about it being updated between pages might of got confused but that clears it up alot thanks.
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@Wulf Is Oxide compatible with the newest ItemV2?
Nvm found the link in one of the posts
Getting Error :/
Code:ArgumentException: Object type ImpulseSoundConfigGroup cannot be converted to target type: UnityEngine.AudioClip Parameter name: val at System.Reflection.MonoField.SetValue (System.Object obj, System.Object val, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.FieldInfo.SetValue (System.Object obj, System.Object value) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyReferencesRecursive (System.Object toSearch, System.Collections.Generic.HashSet`1 processed) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyGameObject (UnityEngine.GameObject obj, System.Collections.Generic.HashSet`1 processed, Boolean walkChildren) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyGameObject (UnityEngine.GameObject obj, System.Collections.Generic.HashSet`1 processed, Boolean walkChildren) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyGameObject (UnityEngine.GameObject obj, System.Collections.Generic.HashSet`1 processed, Boolean walkChildren) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyReferencesRecursive (System.Object toSearch, System.Collections.Generic.HashSet`1 processed) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyGameObject (UnityEngine.GameObject obj, System.Collections.Generic.HashSet`1 processed, Boolean walkChildren) [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyReferencesExhaustive () [0x00000] in <filename unknown>:0 at RuntimeHurtDB.ResolveProxyReferences () [0x00000] in <filename unknown>:0 at GameManager.InitializeLoadedObjects (Boolean forServer) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) GameManager:InitializeLoadedObjects(Boolean) <HostAsync>c__Iterator6:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Last edited by a moderator: Oct 20, 2017 -
So where can i get the latest oxide for itemv2?
AppVeyor
here is nothing -
but its making the error i posted
tell me if you also get a error when you tested pls -
Wulf Community Admin
Oxide is not updated for it yet, there are other pressing issues to resolve beforehand.
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oh my.. what should i do with this?)
UPD: ok -
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Wulf Community Admin
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can you tell already? or predict
Last edited by a moderator: Oct 20, 2017 -
Pls Waip s11 (V2)
[DOUBLEPOST=1508597187][/DOUBLEPOST]Waip s11 pls -
hope its working x)
My Server is not rly starting just getting a error, with the latest Build
I just need to put the files into managed right?Last edited by a moderator: Oct 22, 2017 -
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I tryed both the newest and the one you used
With ItemV2 you mean the newest version right? 0.4.8.0
i had some permission issues since the server was downloading files but after i changed them it still didnt work, server on linux systemLast edited by a moderator: Oct 22, 2017 -
Go to AppVeyor
And download the zip called: Oxide-Hurtworld-itemv2-SNAPSHOT.zip
Then you extract it and upload it to your server. -
it's creating the oxide folder and the Compiler and stuff but then it crashes. -
Where does it crash on? On loading the savegame?
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Brand new install of hurtworld server itemv2, i even tried downloading from the steam tools tab
Unpacked latest 2.0.3610 Oxide-Hurtworld-itemv2-SNAPSHOT.zip into the folder, replacing all files
No changes, just run the batch _start-example.bat and the server starts then crashes and reboot,
over and over. Check the picture bellow, i get around 9000 of these lines
The errors starts like this
Code:Loading Oxide Core v2.0.3610... Loading extensions... Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 Loaded extension CSharp v2.0.3610 by Oxide and Contributors Loaded extension Hurtworld v2.0.3610 by Oxide and Contributors Loaded extension MySql v2.0.3610 by Oxide and Contributors Loaded extension SQLite v2.0.3610 by Oxide and Contributors Loaded extension Unity v2.0.3610 by Oxide and Contributors Using Covalence provider for game 'Hurtworld' Loading plugins... Loaded plugin Hurtworld v2.0.3610 by Oxide and Contributors Loaded plugin Unity v2.0.3610 by Oxide and Contributors Steam GameServer initialized SteamServerConnected <b>(Deserialization Error)</b>: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at ParadoxNotion.Serialization.FullSerializer.Internal.fsTypeCache.TryIndirectTypeLookup (System.String typeName, System.Type& type) [0x00000] in <filename unknown>:0 at ParadoxNotion.Serialization.FullSerializer.Internal.fsTypeCache.GetType (System.String name, System.String assemblyHint) [0x00000] in <filename unknown>:0 at ParadoxNotion.Serialization.FullSerializer.Internal.fsTypeCache.GetType (System.String name) [0x00000] in <filename unknown>:0 at ParadoxNotion.Serialization.FullSerializer.fsSerializer.InternalDeserialize_3_Inheritance (System.Type overrideConverterType, ParadoxNotion.Serialization.FullSerializer.fsData data, System.Type storageType, System.Object& result, System.Collections.Generic.List`1& processors) [0x00000] in <filename unknown>:0