Thank you very much.

HurtStore
A simplified store with dynamic prices
Total Downloads: 2,031 - First Release: Jan 15, 2016 - Last Update: May 12, 2018
- 5/5, 17 likes
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You basically need a "Player Store"? -
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Okay so.
If no player has sold "Wood", then no player can buy "Wood"?
But if a player has sold 20 "Wood" to the store then another can buy a maximum of 20 "Wood" from the store? -
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I'm sorry, my english is bad,have fun
at the new store no body can sell or buy, that is a bag or...? and one question more, u made store and it is working with "Banks" how people can buy? from accounts or pokets? -
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at the new store no body can sell or buy, that is a bag or...? and one question more, u made store and it is working with "Banks" how people can buy? from accounts or pokets? -
Currently users can only pay with "cash", the resaon being is that if the option is available to buy from bank account then they will always keep their money in their bank account. They will never be able to lose their cash to PvP. However, I will add an option to make it adjustable. -
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1 second
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Administrators can view any one player bank balance! -
1:43 PM [Debug] at Oxide.Plugins.HurtStore.ChatCmd_Buy (.PlayerSession player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.HurtStore.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
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