Apologies. I'll take more time to actually test everything, since the NRE flood happened I've been double checking and double testing.
HuntRPG
Moved
Total Downloads: 16,959 - First Release: Mar 15, 2015 - Last Update: Jul 30, 2018
- 5/5, 73 likes
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Noticed that deleting the item list causes crafting to not work.
Will be attempting to save the item list in a separate file as to not spam up your actual config file.
If I cannot do this, I will have to add it back in. -
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Awesome to see this mod getting a refresh! I'm excited. I'll load it up on my server to test it out.
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I noticed that changing the minimum level required for Blacksmith from 30 down to 15 didn't actually work, it still say required level 30. Is altering the config not working yet?
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Also, I noticed when running Alphaloot, when I cracked a barrel, I get this in my rcon, followed by server crash -
Note that this didn't happen with Alphaloot disabled.
(12:41:07) | Invalid Position: generic_world[1387340] scrap (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387331] mask.bandana (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387337] pants.shorts (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387332] blueprintbase (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387333] ammo.rocket.smoke (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387339] sign.wooden.huge (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387334] barricade.wood (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387335] bucket.water (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387336] sheetmetal (world) (NaN, NaN, NaN) (destroying)
(12:41:07) | Invalid Position: generic_world[1387338] mask.balaclava (world) (NaN, NaN, NaN) (destroying) -
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Ok, I'm gonna be a pest, but not trying to annoy you. This plugin is really neat, and I hope you get it all working as expected.
I finally got enough to level up Blacksmith, but I'm not smelting above 1x. I leveled to 5 on blacksmith, with strength at 75. Is there something I'm not understanding here? -
Code:}, "Blacksmith": { "Name": "Blacksmith", "Type": "Blacksmith", "Enabled": true, "Description": "BlacksmithDesc", "Usage": "None", "RequiredLevel": 30, "MaxLevel": 5, "RequiredSkills": [], "Modifiers": { "Chance": { "Args": [ 0.15 <-- Chance ] }, "RessRate": { "Args": [ 0.5 <-- How much per it'll give ] } }, "RequiredStats": [ { "str": 75 } ], "SkillPointsPerLevel": 7 },
Try this
Code:}, "Blacksmith": { "Name": "Blacksmith", "Type": "Blacksmith", "Enabled": true, "Description": "BlacksmithDesc", "Usage": "None", "RequiredLevel": 30, "MaxLevel": 5, "RequiredSkills": [], "Modifiers": { "Chance": { "Args": [ 1.0 ] }, "RessRate": { "Args": [ 5.0 ] } }, "RequiredStats": [ { "str": 75 } ], "SkillPointsPerLevel": 7 },
I'll check out the levels as well, something just popped up in my real life, so it'll be an hour or two. -
I'm not seeing any rate change with that either. The other features all seem to work as expected, just not the blacksmith.
No worries, whenever you get to it. Thanks again! -
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right, I assume each tick? I let a few hundred sulfur ore cook to be sure.
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Take 100 ore, of any kind, and throw it into a large furnace.
Make sure it's in different stacks, as I've noticed it works better (possible patch later on?)
I can do some testing on my test server if you'd like. PM me for the IP. -
ok, I think I see the difference, it's just not as much of a difference as I expected. Thanks for the explanation.
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XDefaultX really love this plugin now! With the HGui is makes it lots easier for players to use!
Great work.
Is it possible (in the config) that you remove the /hunt and replace it with /hgui (or other name)
So if someone say /hunt he get the GUI.
I did this now for my server by rename /hgui with /level (and 1 text document in the language file) -
I was planning on having it switch over to the GUI, and have it be GUI based once I learn more of them. -
Yeah GUI looks better and is more player friendly ;-)
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Every time I make an item, the plugin is wrong.
Attached Files:
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