HuntRPG

Moved

Total Downloads: 16,959 - First Release: Mar 15, 2015 - Last Update: Jul 30, 2018

5/5, 73 likes
  1. I have the crafting all working, and ore finishing bonuses. If anyone wants such thing.
     
  2. I want ;)
     
  3. I don't know the policy on uploading modified plugins, so I am going to wait until I have permission from somebody, maybe @Wulf can lead me in the right direction of something like this, until I have a yes or no I cannot/will not, do anything of the sort.
     
  4. Wulf

    Wulf Community Admin

    Per the forum rules, we don't allow random/modified versions posted publicly in the forum thread. If the original author isn't interested in maintaining the plugin anymore, then you may be able to take over maintaining it.
     
  5. Thank you for telling me this, didn't want to get banned.
     
  6. Wulf

    Wulf Community Admin

    You wouldn't get banned, it'd just be removed and you'd get a notice. :p It's mainly there to prevent malicious versions from being posted or other potentially unwanted changes.
     
  7. Ah okay, thanks for letting me know. I am not wise in coding, so I cannot take over the plugin.
     
  8. Сan you give?
     
  9. I don't think I can without permission.
    Or without taking over the plugin to continue development. As I have little knowledge of C# to base off of.
     
  10. Wulf can we get someone to update this? pretty please? lol...........
     
  11. I think I may know a developer who might, but I am still unsure if he is willing to take on the huge mess this plugin is.
     
  12. If nobody is going to update this, I think it should be removed.
     
  13. I only say that because it does load, but causes errors that remain after unloading it. Server has to be restarted to clear rcon spamming.
     
  14. Depending on the RCON, you can set filters to keep one thing from spamming.
    That's what I have to do, until I can find someone to actually fix it all.
     
  15. If anyone's having trouble with it saving NPC's that have names assigned to them, I believe I have found a fix to that as well.
     
  16. how did you fix crafting??? ive tried everything...
     
  17. PM me and I can help you.
    [DOUBLEPOST=1517079491][/DOUBLEPOST]
    Hey Wulf, I'm considering taking over the plugin while I learn C# to do it all correctly. Is there a process that I would need to follow?
     
  18. Also I believe that
    Code:
            private RPGInfo FindRpgInfo(BasePlayer player)
            {
                if (Data == null) return null;
                var userId = player.userID;
                RPGInfo config;
                if (Data.Profiles.TryGetValue(userId, out config))
                {
                    config.SetUserId(userId);
                    config.SteamName = player.displayName;
                    config.LastSeen = Facepunch.Math.Epoch.Current;
                    return config;
                }
               if (player.displayName==null) return null;
               if (player.userID<70000000000) return null;
                Data.Profiles[userId] = config = new RPGInfo(player.displayName, DefaultHud, ShowProfile);
                config.SetUserId(userId);
                //SaveRPG();
                return config;
            }
    
    Blocks NPC's data from being saved, if they have a name as well. It's a little botched up, and makeshift, but it works for anyone looking for that type of fix.
     
  19. Hey is there a way to fix the Animals attacking pet owner ? I have a wolf and i walk close to it, it attacks me but it wont attack unless im in its radius
     
  20. That would be for the Pets plugin.
    [DOUBLEPOST=1517522583][/DOUBLEPOST]Also, @Wulf is it alright if I can take over this plugin? Some people have been asking me for the crafting fixes and such.
    It would also allow me to keep an updated version always available for everyone as I work on it.