The limit applies to all spawning of helicopters from what I remember. This may be changed to work a bit differently later on. There may also be a bug with it allowing 1 too many helicopters.
It is still possible, however I think the issue may lie in how the code works. If the player doesn't have a limit, or it's 0 (or less) then it will return with no perms. It's the same if you grant a cooldown permission that has a value of 0. This should probably be changed in the future, as it limits a lot of things.
HeliControl
Moved
Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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I think this plugin needs an update, i changed the heli's health, but it stays at 10000, anyone have this issue as well ?
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Yes it's much harder to take down, last time when i got close to it, it use to read to what i had set it to, now it just reads 10000.
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Last edited by a moderator: Feb 7, 2017
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Today the plugin started summoning more than one chopper at a time, disregarding the flight times and limits.
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Those were the only ones, and It tells them and me, I un-ownered myself, no permission. So, either I am missing something, or it just wont work like I want and will have to go a diff route. -
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ok, so I grant them, helicontrol.limit.1 and in theory, it should work then? they have 1 heli they can once a day from then?
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It seems that the timer on heli control is not working, i have it set to 2400, and it just came in twice a day.
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It works, finally... XD
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Feature Request: If a heli is called to a player using "/callheli name" it should go to the player even if others attack it on the journey.
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@Shady757 I would like this plugin ignores when a player use /callheli to a target and the target is sleeping