GunGame

GunGame event for EventManager

Total Downloads: 3,871 - First Release: Dec 1, 2015 - Last Update: May 21, 2017

5/5, 18 likes
  1. Hello, I was wondering if there was a way to turn off the sleeping bag/bed cooldown? Sucks dying in the event and then having to wait for the bed timer. Thanks for any information.
     
  2. So everytime i leave the gungame event, i still see the gungame lvl hud, how can i remove it when you /event leave ?

    http://i.imgur.com/F0F3Prx.png

    The only way you remove it is by disconnecting and reconnecting.
     
    Last edited by a moderator: Nov 3, 2016
  3. Fix for latest Rust update and changes from skin being an int to a ulong is attached.
     

    Attached Files:

  4. Is there anyway to remove the Level Hud ? when you /event leave ?, or is reconnecting the only way ?, because everytime you /event leave the arena that hudlevel on top get's in the way of the crafting.

    Updated the image on top so you guys can see what im talking about.
     
    Last edited by a moderator: Nov 5, 2016
  5. Code:
    (20:09:54) | [Oxide] 12:09 [Error] Failed to call hook 'OnSelectEventGamePost' on plugin 'GunGame v0.3.52' (NullReferenceException: Object reference not set to an instance of an object)
    (20:09:54) | [Oxide] 12:09 [Debug]   at Oxide.Plugins.GunGame.OnSelectEventGamePost (System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    (20:09:54) | [Oxide] 12:09 [Error] Failed to call hook 'OnSelectEventGamePost' on plugin 'GunGame v0.3.52' (NullReferenceException: Object reference not set to an instance of an object)
    (20:09:54) | [Oxide] 12:09 [Debug]   at Oxide.Plugins.GunGame.OnSelectEventGamePost (System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    (20:09:54) | [Oxide] 12:09 [Info] Loaded plugin Team Deathmatch v0.2.21 by k1lly0u
    (20:09:54) | [Oxide] 12:09 [Info] [Event Manager] Registered event game: TeamDeathmatch
    (20:09:54) | [Oxide] 12:09 [Error] Failed to call hook 'OnSelectEventGamePost' on plugin 'GunGame v0.3.52' (NullReferenceException: Object reference not set to an instance of an object)
    (20:09:54) | [Oxide] 12:09 [Debug]   at Oxide.Plugins.GunGame.OnSelectEventGamePost (System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    (20:10:02) | [Oxide] 12:10 [Info] [ServerRewards] Saved player data
     
  6. 2 issues currently:
    • If someone goes /event leave, or if the round completes the GunGame banner is still at the top. Only rejoining fixes this
    • If someone joins GunGame, their old body is still visible.
     
  7. Yup been having this issue for weeks now.
     
  8. Probably because the latest fix for eventmanager wasnt by @k1lly0u and was just a quick patch up job by someone in the community. I've been trying to get him to do a proper patch for all the V2 stuff since V3 is taking so long, but no luck.
     
  9. Since the last quick patch from Nov. 4th i get following error using the command like "/gg kit" or "/gg rank 1 120"
    Did i am missing something?

    Code:
    [Oxide] 23:22 [Error] Failed to call hook 'cmdGunGame' on plugin 'GunGame v0.3.52' (NullReferenceExc
    eption: Object reference not set to an instance of an object)
    [Oxide] 23:22 [Debug]   at Oxide.Plugins.GunGame.SaveWeapon (.BasePlayer player, Int32 rank, Int32 a
    mmo) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.cmdGunGame (.BasePlayer player, System.String command, System.String[] ar
    gs) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.DirectCallHook (System.String name, System.Object& ret, System.Object[] a
    rgs) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in
    <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in
    <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <fil
     
  10. idk why i got this message but ill get the error (17:33:53) | [Oxide] 17:33 [Info] [Gun Game] Event plugin doesn't exist
    also it says ingame "GunGame is not regist on the core"
     
  11. im getting this (17:44:55) | [Oxide] 15:45 [Info] [Gun Game] Event plugin doesn't exist

    also in game this game deathmatch isnt registered, did you reload the game after loading Even - Core?


    Can anyone please help
     
  12. It's because this plugin has been busted for a while. @k1lly0u has been working on a new release of all events.
     
  13. im getting the message :::::::

    Gungame - Failed To Compile GunGame.cs 1049,29 : error CS0266: Connot implicitly convert type ' ulong to int . An exlicit conversian exists (are you missing a cast ?)
     
  14. Yup. like I said. been busted for months. wonder if @Wulf would mind patching this since @k1lly0u hasn't touched it since he started (and seemingly since stopped) V3 work?
     
  15. i try'd with any version and no luck :(
     
  16. Yeh, V3 GunGame is busted too lulz, it's a shame, it was everyone on my server's favorite mode. @k1lly0u really left us in the wind with both versions broken.
     
  17. ikr :( well hopefully its getting fixed soon
     
  18. please fix the plugin we need it
     
  19. Well i got an anoying Fix.... U need to restart ur WHOLE server if u touch the Config
    :/