GunGame

GunGame event for EventManager

Total Downloads: 3,899 - First Release: Dec 1, 2015 - Last Update: May 21, 2017

5/5, 18 likes
  1. I was having the same issue. Turns out it's an issue with one of the earlier versions of Oxide that came out on the day of the update. Update to latest Oxide version and you should be good.
     
  2. Damn.
    I just updated oxide and I'm having the same issue.

    One change, though. Guys do spawn with their kits now, but they're still getting flung in the sea. :(
     
  3. where i can download latest oxide update? and where to install it ? thanks
     
  4. Hey guys,
    Is it possible to have multiple gun game configs and call them by name?
    I thought I knew how to do it, then realised I don't.

    Asides from actually unloading and replacing the gungame.json, is there a way?

    I'd like to have the conventional weapon level up option, but also a straight up 10 rounds of bow+arrow or something like that.
    Thanks in advance.
     
  5. Hi Was playing a bit today with about 8 people.
    We are on the latest version and had a weird issue where 1 person would randomly be in godmode throughout the game.
    After the game ended that person could be killed in normal rust and next gungame it picked another random person and made them in god mode.
    Has anyone else experienced that?
    I am wondering if it is a plugin conflict with something else I have installed..
     
  6. the same nonsense
     
  7. New version of EM and gamemode updates coming soon
     
  8. Hi !
    Your plugin don't work since the last update: 07/07

    Can you repair it please?
    Thank you so much, sorry for my bad English
     
  9. k1lly0u updated GunGame with a new update entry:

    0.3.52

     
  10. Hi k1lly0u,
    When you do the new update can you make it so GunGame has an option to punish for suicide.
    Example is when a person jumps off a tower to avoid being killed.
    If possible add an option for it to be the same as a machete kill and they go back a level. 8)

    Funny enough the person randomly in GodMode has been a fun thing.
    Every time a person gets the God Mode we make them chase us all around with a machete to try and make us all go back levels.
    Adds a whole new level of fear to GunGame. LOL
    If you can fix it, maybe add an option for a random person to get God Mode with only an invent full of machetes in their invent. It is really funny to watch and hear all the stressed players when a God Mode player is chasing them down to put them back a level. Hehe.

    Thanks
     
  11. I like your idea ^^ +1 so maybe can true /false this option ^^
     
  12. Hey guys,
    Does anyone have a way to support multiple configs without manual file switching?

    I have an arena which is good for bow+arrow game, and a different arena which suits gun game...
    I'd like to run them both regularly, without unloading/switching/reloading gun game.

    Thanks.
     
  13. I'm really interested in leaving her also have several arena without the same config, you only have to do it paste a copy of the config change the name and change only with event nameofarena game with op and the second name of arena ? Sry for this English im so tried ..
     
  14. I'll add it to the update. New EM soon, all events will be updated, plus 2 new events
     
  15. Cool bastard! :)
     
  16. What do you mean in 2 new event ? : D
     
  17. Aw man...If there's CTF i'm going to do a facing worlds rust map!
     
  18. Can you force respawn. Ive had players say if they spawn on a bag during GG. they keep the guns and kit they have.
     
  19. Getting this error when event ends and players are not spawned back with items ect.... they stay inside arena :(
    Code:
    (17:50:23) | [Oxide] 17:50 [Error] Failed to call hook 'OnEventPlayerDeath' on plugin 'GunGame v0.3.52' (NullReferenceException: Object reference not set to an instance of an object)
    (17:50:23) | [Oxide] 17:50 [Debug]   at Oxide.Plugins.EventManager+EventPlayer.RestoreInventory () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.EventManager.RestorePlayer (Oxide.Plugins.EventPlayer p) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.EventManager.ProcessPlayers () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.EventManager.EndEvent () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.Winner (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.CheckScores (.BasePlayer player, Boolean leveled, Boolean timelimitreached) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.AddKill (.BasePlayer player, .BasePlayer victim, System.String shortname) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.OnEventPlayerDeath (.BasePlayer victim, .HitInfo hitinfo) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.GunGame.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    We need that new EM :p
     
  20. Anyone having server crashes?
    I am - Have only had one opportunity to check the logs so far, but the last error was

    [Oxide] 21:43 [Error] Failed to call hook 'OnSelectEventGamePost' on plugin 'GunGame v0.3.52' (NullReferenceException: Object reference not set to an instance of an object)