A lot of mods seems to be giving errors or not working on this latest 266 build....
Godmode
Moved
Total Downloads: 30,050 - First Release: Oct 23, 2014 - Last Update: Oct 27, 2017
- 4.76667/5, 60 likes
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Wulf Community Admin
[DOUBLEPOST=1423330553][/DOUBLEPOST]Temporary build compatible with Oxide builds 266+.Attached Files:
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Suggestion: If you are in god mode, you can not harm the players. (Feature add if is possible)
Thanks for read!Last edited by a moderator: Feb 8, 2015 -
working perfect
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Is this version still capable of runnig on the newest Oxide?
When i installed this plugin my boottime goes way up!
Takes 9 minutes more to boot the server. -
!!!!!!!!!!! http://oxidemod.org/threads/godmode.5833/page-5#post-64823 !!!!!!!!!!
[DOUBLEPOST=1423842072][/DOUBLEPOST]plug-ins do not affect the server startup time! -
I'm currently unable to post any updated files but the file posted by Wulf that fixed it for the change with oxide should work unless anything majorly changed. And regarding it taking longer to boot, this plugin should not affect have any effect to it.
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thank you is essential plugin
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It is possible to add a prefix to the admin name when it activates the "GODMOD" in the futur ?
Last edited by a moderator: Feb 21, 2015 -
how to change the level? to moderator could not use
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Wulf Community Admin
http://oxidemod.org/threads/godmode.5833/page-5#post-64823 -
I meant to do ban the player and Moderator
so that only the administrator can use -
Wulf Community Admin
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where to do it? I once did, there are no results and the admin and moderator uses
[DOUBLEPOST=1424369283][/DOUBLEPOST]Code:-- ----------------------------------------------------------------------------------- -- PLUGIN:cmdToggleGod( player, cmd, args ) Admin Command -- ----------------------------------------------------------------------------------- -- In-game '/god' command for server admins to be able to toggle Godmode on and off. -- ----------------------------------------------------------------------------------- function PLUGIN:cmdToggleGod(player, cmd, args) -- Check if the player is an admin. if player:GetComponent("BaseNetworkable").net.connection.authLevel == 2 then return end -- Grab the player is Steam ID. local userID = rust.UserIDFromPlayer(player) -- Check if the player is turning Godmode on or off. if Gods[userID] then -- Godmode is currently enabled, disable it and send the player a message. Gods[userID] = nil self:SendMessage(player, self.Config.Messages["Disabled"]) else -- Godmode is currently disabled, enable it and send the player a message. Gods[userID] = true self:SendMessage(player, self.Config.Messages["Enabled"]) end self:SaveData() end
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Wulf Community Admin
Attached Files:
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thx
[DOUBLEPOST=1424369826][/DOUBLEPOST]omg, the player can make a god mode
[DOUBLEPOST=1424369914][/DOUBLEPOST]moderator can not use it well
admin can use it well
the player can use is very bad -
After last update my godmode plugin doesn't work any more :-(
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Still works here?
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Godmode on:
Code:[2/27/2015 12:41:35 AM] [Oxide] 12:41 AM [Error] LuaScriptException while calling OnRunPlayerMetabolism: File: m-Godmode.lua Line: 229 attempt to perform arithmetic on field 'max' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0