FancyDrop

Moved

Total Downloads: 18,015 - First Release: Jun 8, 2016 - Last Update: Apr 19, 2018

5/5, 56 likes
  1. Compilerlog only...
     
  2. In compiler show me:
    Code:
    FancyDrop.cs(375,8): warning CS0114: `Oxide.Plugins.FancyDrop.LoadDefaultMessages()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadDefaultMessages()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
    /home/rust26015-178de/servidor/Oxide.Core.dll (Location of the symbol related to previous warning)
    FancyDrop.cs(279,8): warning CS0414: The private field `Oxide.Plugins.FancyDrop.useSupplyDropEffectNight' is assigned but its value is never used
    FancyDrop.cs(281,10): warning CS0414: The private field `Oxide.Plugins.FancyDrop.supplyDropEffectSpawn' is assigned but its value is never used
     
  3. Yea, i do already know :p ....So whats the question?
     
  4. i use another plugin like betterloot or alphaloot.
    i use:
    "useCustomLootTable": false

    but the loot from the airdrop is like vanilla. how can i fix this any idea??

    when i removed fancydrop - then all works with the loot from supply signal
     
    Last edited by a moderator: Oct 8, 2017
  5. has anyone got a problem where the airdops are not showing on the map only had this past 2 updates and i do have "ShowSupplyDrops": true
     
    Last edited by a moderator: Oct 8, 2017
  6. i have that working have you got this as true the only problem i have is the airdrops dont show on the map

    Code:
    "Notify players at Massdrop": true,
    
     
    Last edited by a moderator: Oct 9, 2017
  7. i have it to true and wont work at all ..!
     
  8. I'm using BetterLoot and FancyDrop, and the airdrop has the loot listed in BetterLoot as it should, but it does not include the static item listed from FancyDrop. Will "includeStaticItemsList": true in FancyDrop's config only work if using FancyDrop's custom loot tables?
     
  9. The static items do not work together with BetterLoot
     
  10. Does this mod make an explosive sound when the airdrop hits the ground??
     
  11. Yep:
    Code:
        "Prefab effect to use": "assets/bundled/prefabs/fx/survey_explosion.prefab",    "Use special effect at reaching ground position": true,
     
  12. has anyone got a problem where the airdops are not showing on the map only had this past 2 updates and i do have "ShowSupplyDrops": true in lustymap
     
  13. Fujikura updated FancyDrop with a new update entry:

    2.6.22

     
  14. Are you still able to use LustyMap? I've been having WICKED memory leak with it and have just given up on it because of so many players complaining about lag and dropping out. Client side memory shoots up like crazy when LustyMap is enabled.

    Also, does anyone know how to get an airdrop arrow to show up again for those of us that don't use the minimap?
     
  15. The former used ddraw arrows would only be seen by admins.
     
  16. So there's no airdrop arrow for players? Is this perchance something that could be added?
     
  17. Thr former arrow plugin was migrated into Inbound >> Inbound for Rust | Oxide
     
  18. anyone know if this plugin could cause drops that land on each other to disappear and drop the stuff on the floor when one is looted?
     
  19. ???
    ???