Its ok i have fix my stupid erors ^^ But now i want launch a TeamDeathMatch but when i click on Start i have this erorCode:[Oxide] 05:39 [Error] Failed to call hook 'ccmdControls' on plugin 'EMInterface v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
EventManager
Moved
Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
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Thanks Steenamaroo, figured it might be something with a zone setting, but now I am thinking it's just a glitch in the event manager?
I am also curious if anyone knows how to autostart events after a daily server reboot.. I have to go in every time to /event and set Auto-Event Status to Enabled to auto launch my events for the day... it's fine for the entire day, until my morning restart again... is there something with TimedExecute to force the Auto-Events Status to Enabled - anyone know? -
how to configure autostart every 30m?
/event launch
/event minplayers XX
/event maxplayers XX
that's right?
After the restart it is necessary to enter again? -
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All work good now but i have a problem with the Class Selector when i start my event i come on the Interface and he have Currently Selected Class: none and 'none' Kit Contents : , A i have test turn false NoKits but i have same problem :/
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got an error during gungame:
[Oxide] 21:22 [Error] Failed to call hook 'OnEventPlayerSpawn' on plugin 'GunGame v0.4.1' (KeyNotFoundException: The given key was not present in the dictionary.)
[Oxide] 21:22 [Debug] at System.Collections.Generic.Dictionary`2[System.String,ItemDefinition].get_Item (System.String key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.GunGame.GiveItem (.BasePlayer player, Oxide.Plugins.RankItem rankItem) [0x00000] in <filename unknown>:0 at Oxide.Plugins.GunGame.GiveGear (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.GunGame.OnEventPlayerSpawn (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.GunGame.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0Last edited by a moderator: Oct 11, 2016 -
auto events wont open automaticly on my server
EDIT: sorry for being noob, game interval stands on 1800, see that are minutes, not seconds >.<
-> chopper in choppersurvival becomes undestructable when normal chopper is flying around <-
-> Confirmed that voting for auto events does not work on my server <-
everything else working great now as far I can see and tested, tomorrow going to add CTF and LMS, then I will have 5 events running iff eveything go's wellLast edited by a moderator: Oct 11, 2016 -
hi im having an issue ive loaded a tdm event with two sperate spawn points for each time but it only ever puts everyone in the same spawn point how do i fix this
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I recommend to look at this one
I completely removed event manager, and put the public test versions in.
Timer is fixed now, spawns working better, and insta respawn without klicking on respawn.
NOTE: it takes a lil bit of time to figure everything out, but my oppinion is that this one works better:
EventManager public testing | Oxide -
Does anyone else have to load all the plugins and begin auto events manually every day?
I asked k1ll and he said all dependencies should load with EM, but it's not happening for me. -
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Would be nice if they were auto-auto, as in if auto events are configured and enabled they called started upon plugin restart.
Not exactly top priority right now, I understand.
I'm still getting Godmode players after TDM, btw.
It's happened 3-4 times over the last few days.
It's usually just one player out of all of them. -
Steen, I don't have that problem.. here are my TDM zone settings for what's "True" for your comparison/troubleshooting:
AutoLights, UnDestr, NoBuild, NoTp, NoDecay, NoKits, NoBoxLoot, NoPlayerLoot, NoCorpse, NoSuicide, NoRemove, NoDrown, NoStability, NoUpgrade, NoCollect, NoDrop
I don't use any of the "god" toggles.. -
No body have idea for my problem with Class selector on TDM please :/
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Came across this error last night in ArenaDeathmatch. Various users including myself had this issue.
[10/11/2016 20:20:52] [Oxide] 20:20 [Error] [Event Manager] Unable to restore Mentok -