DeathNotes

Moved

Total Downloads: 66,154 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Code:
    Player died by an unknown reason.
    Suicide is off and no matter what, this still shows. Latest update and have deleted config a few times to correct but still shows, was fine previous version. It even shows when someone bleeds out when its set to false also.
     
  2. You got version 3.3.3?
     
  3. Yeap, still doing a great job though with this plugin :)
     
  4. Fix for all multiplay users with version 3.3.3

    1. Load up Clanforge and navigate to the Edit Profile > Configs > Death Notes and select DeathNotes.json
    2. Open up the Death Notes Overview page on here and find the # ORIGINAL CONFIGURATION FILE section.
    3. Copy and paste the entire piece of code from this section into the DeathNotes.json on Clanforge overwriting the original on there. Press Save to prevent a restart of the server.
    4. Once saved, using RCon type oxide.reload DeathNotes
    5. Death Notes works
    For some reason, deleting & reinstalling v3.3.3 still imported the old layout config, this is the issue.
    Mines been working fine since I did this.
     
  5. Deleting your plugin will not delete the config file. You just need to delete the DeathNotes.json
    and reload the plugin
     
  6. I know, if you remove it entirely it still imports the old configuration, can't tell you why that's just clanforge! Been trying for past 4 days to get it working and finally solved it!
     
  7. I owe you one, cheers for that, works a treat, nice one.
     
  8. Perfect. Thanks @Kenjico
     
  9. version 3.3.3
    Code:
    FAILED AT: OnEntityDeath End | Message: Declaration | System.ArgumentNullException: Argument cannot be null.
    Parameter name: source
      at System.Linq.Check.Source (System.Object source) [0x00000] in <filename unknown>:0
      at System.Linq.Enumerable.Count[Object] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.GetRandomMessage (System.String msg) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
    
     
  10. does it break the functionality?
     
  11. LaserHydra updated Death Notes with a new update entry:

    3.3.4

     
  12. Latest update: [Death Notes] [Sweat] PLAYER A stabbed PLAYER B to death with a Wooden Spear (Unknown) and hit the Head.

    What is the (Unknown) on the spear?
     
  13. a shit forgot that. Thanks for reporting
     
  14. LaserHydra updated Death Notes with a new update entry:

    3.3.41

     
  15. Is anyone else not getting kill messages at all anymore (even after deleting and letting the plugin recreate the config file)?

    I'm on Oxide 2.0.1374
     
  16. Is your host maybe Clanforge?
     
  17. Nope.

    Also, I was wrong. I am getting kill messages for everything but sleepers, which is what I was testing on.
     
  18. enabled sleeper deaths?
     
  19. There doesn't seem to be an option for that in the config.
     
  20. (03:30:12) | [Oxide] 2:30 AM [Info] [Death Notes] Kisixxx died by an unknown reason.

    (03:30:12) | Kisixxx[16821/765xxxxxxxxxxxxx4] was killed by wolf.prefab (wolf)

    (03:28:17) | [Oxide] 2:28 AM [Info] [Death Notes] Kisixxx died by an unknown reason.

    (03:28:17) | Kisixxx[16821/765xxxxxxxxxxxxxxxxxx4] was killed by patrolhelicopter.prefab (entity)

    Unknown reason?