I updated Oxide (at gameservers.com) unistalled deathnotes.cs and deathnotes.json. Reinstalled fresh. still not working
DeathNotes
Moved
Total Downloads: 66,154 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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Still can't get it working. -
you try stop server and eg from me?...
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Both are working now.... it's something in the update.
Multiplay won't roll back, so it looks like I'll be ditching them ASAP for a host with more control. -
Not showing when you kill animals!
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Yep same issue for me shows no kills or deaths at all, plug-in loads fine, tried removing it and the .json (while server is topped too). no luck. latest oxide and plugin obv. when a player gets killed i receive "TimeWarning: playerattack took 0.08 seconds (81ms)" in console, not sure if its related but may help find the answer.
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Hello, great plugin but have one question. Is it possible to only use the Popup for notification and not get broadcast to chat?
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I came on for the same question tfriddle. I don't see that option in the settings. "ChatBroadcast" true/false would be nice.
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[9/15/2015 4:15:07 AM] FAILED AT: OnEntityDeath End | Message: Declaration | System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (System.Object source) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.Count[Object] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Oxide.Plugins.DeathNotes.GetRandomMessage (System.String msg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
[DOUBLEPOST=1442280099][/DOUBLEPOST]Code:{ "Animals": { "Bear": "Bear", "Boar": "Boar", "Chicken": "Chicken", "Horse": "Horse", "Stag": "Stag", "Wolf": "Wolf" }, "Colors": { "Animal": "#ff0000", "Attacker": "#ff0000", "Bodypart": "#ff0000", "Distance": "#ff0000", "Message": "#E0E0E0", "Prefix": "white", "Victim": "#ff0000", "Weapon": "#ff0000" }, "Messages": { "AnimalDeath": "{attacker} убил {victim} из {weapon} с {distance}m.", "Arrow": "{attacker} убил {victim} стрелой с {distance}m, попав в {bodypart}.", "ArrowSleep": "{attacker} убил спящего {victim} стрелой с {distance}m.", "Barricade": "{victim} сел жопой на {attacker}.", "Bite": "{attacker} забил до смерти {victim}.", "BiteSleep": "{attacker} убил {victim} во сне.", "Bleeding": "{victim} покусали вампиры.", "Blunt": "{attacker} убил {victim} из {weapon} в {bodypart}.", "BluntSleep": "{attacker} убил {victim} из {weapon} во сне.", "Bullet": "{attacker} убил {victim} из {weapon} в {bodypart} с {distance}m.", "BulletSleep": "{attacker} убил спящего {victim} в {bodypart} из {weapon} с {distance}m", "Cold": "{victim} превратился в сосульку.", "Drowned": "{victim} не умел плавать.", "Explosion": "{victim} взорвался.", "Fall": "{victim} упал и сломался, полностью.", "Generic": "{victim} помер.", "Heat": "{victim} сгорел заживо.", "Hunger": "{victim} съел собственный живот.", "Poision": "{victim} любил тушленькое.", "Radiation": "{victim} умер от радиации.", "Slash": "{attacker} разрубил {victim} на кусочки {weapon} по {bodypart}.", "SlashSleep": "{attacker} разрубил спящего {victim}", "Stab": "{attacker} порезал {victim} {weapon} по {bodypart}.", "StabSleep": "{attacker} порезал {victim} во сне.", "Suicide": "{victim} суицидник.", "Thirst": "{victim} умер от обезвоживания.", "Trap": "{victim} сел на {attacker}.", "Unknown": [ "{victim} died by an unknown reason." ] }, "Settings": { "BroadcastToConsole": true, "EnablePluginIcon": true, "MessageInRadius": false, "MessageRadius": 300, "Prefix": "СМЕРТЬ", "ShowAnimalDeaths": false, "ShowAnimalKills": false, "ShowBarricadeDeaths": true, "ShowExplosionDeaths": true, "ShowMetabolismDeaths": true, "ShowPlayerKills": true, "ShowSuicides": true, "ShowTrapDeaths": true, "UsePopupNotifications": true } }
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Request: Make the body part names spell out the side instead of the L[body part] / R[body part] so something like "Lhip" would turn into "Left Hip"
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Is the last version working properly ?
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Not working for me either, removed it, got muliplay to implement the latest download file, re-installed it, nothing.
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last update wont work at all for me.
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Using all the latest updates of everything and default config.
Nothing changed at all. -
Hows the saying go, if it aint broke, dont fix it
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The new version isn't working for me either I had to go back a couple versions. Maybe something to do with the Oxide version I'm on? Oxide version: 2.0.1361, Rust Protocol: 1316
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Seems like the 3.3.21 is the latest fully working version for me using Oxide 2.0.1358
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I went into the config file., and changed "ShowAnimalDeaths": true,"ShowAnimalKills": true, and it is working fine now.
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For all who it doesn't work, try deleting your config.