Hmmm... Does the newer versions require PopupNotifications? Because the version I'm running (3.1.41) is working fine with out the extra PopupNotifications plugin.
DeathNotes
Moved
Total Downloads: 66,155 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
-
-
it does not say anything if you kill animals
but in the setting's it is Enabled. -
-
Version 3.3.41
Code:{ "Animals": { "Bear": "Bear", "Boar": "Boar", "Chicken": "Chicken", "Horse": "Horse", "Stag": "Stag", "Wolf": "Wolf" }, "ANIMALS": { "BEAR": "Bear", "BOAR": "Boar", "CHICKEN": "Chicken", "HORSE": "Horse", "STAG": "Stag", "WOLF": "Wolf" }, "BARRICADES": { "BARRICADE.METAL": "Metal Barricade", "BARRICADE.WOOD": "Wooden Barricade", "BARRICADE.WOODWIRE": "Barbed Wooden Barricade", "WALL.EXTERNAL.HIGH.WOOD.PREFAB": "High External Wooden Wall" }, "Bodyparts": { "None": "None", "Penis": "Penis" }, "BODYPARTS": { "ARM": "Arm", "BROW": "Brow", "CALF": "Calf", "CLAVICLE": "Clavicle", "EAR": "Ear", "EYE": "Eye", "FINGERS": "Fingers", "FOOT": "Feet", "FOREARM": "Forearm", "GROUP": "Group", "HAND": "Hand", "HEAD": "Head", "HIP": "Hip", "JAW": "Jaw", "JOINT": "Joint", "KNEE": "Knee", "LEG": "Leg", "LIP": "Lips", "MANE": "Mane", "NECK": "Neck", "PELVIS": "Pelvis", "PENIS": "Penis", "ROOTBONE": "Chicken Rootbone", "SHIN": "Shin", "SHOULDER": "Shoulder", "SPINE": "Spine", "STOMACH": "Stomach", "TAIL": "Tail", "THIGH": "Thigh", "TOE": "Toe", "TONGUE": "Tongue", "ULNA": "Ulna", "UPPERARM": "Upperarm", "WING": "Wing" }, "Colors": { "Animal": "#4B75FF", "Attacker": "#4B75FF", "Bodypart": "#4B75FF", "Distance": "#4B75FF", "Message": "#E0E0E0", "Prefix": "grey", "Victim": "#4B75FF", "Weapon": "#4B75FF" }, "COLORS": { "ANIMAL": "#00FF00", "ATTACKER": "#00FF00", "BODYPART": "#00FF00", "DISTANCE": "#00FF00", "MESSAGE": "#FFFFFF", "PREFIX": "#FF0000", "VICTIM": "#00FF00", "WEAPON": "#00FF00" }, "CONFIG_VERSION": 4.7, "Messages": { "AnimalDeath": "{attacker} killed a {victim} with a {weapon} from {distance}m.", "Arrow": "{attacker} killed {victim} with an arrow at {distance}m, hitting the {bodypart}.", "ArrowSleep": "{attacker} killed {victim} with an arrow from {distance}m, while he slept.", "Barricade": "{victim} died stuck on a {attacker}.", "Bite": "A {attacker} killed {victim}.", "BiteSleep": "A {attacker} killed {victim}, while he slept.", "Bleeding": "{victim} bled to death.", "Blunt": "{attacker} killed {victim} with a {weapon} and hit the {bodypart}.", "BluntSleep": "{attacker} killed {victim} with a {weapon}, while he slept.", "Bullet": "{attacker} killed {victim} with a {weapon}, hitting the {bodypart} from {distance}m.", "BulletSleep": "{attacker} killed {victim}, while sleeping. (In the {bodypart} with a {weapon}, from {distance}m)", "Cold": "{victim} froze to death.", "Drowned": "{victim} thought he could swim.", "Explosion": "{victim} got blown up.", "Fall": "{victim} fell to his death.", "Generic": "{victim} died.", "Heat": "{victim} burned to death.", "Hunger": "{victim} starved to death.", "Poision": "{victim} died poisoned.", "Radiation": "{victim} did not know that radiation kills.", "Slash": "{attacker} sliced {victim} into pieces with a {weapon} and hit the {bodypart}.", "SlashSleep": "{attacker} stabbed {victim}, while he slept.", "Stab": "{attacker} stabbed {victim} to death with a {weapon} and hit the {bodypart}.", "StabSleep": "{attacker} stabbed {victim}, while he slept.", "Suicide": "{victim} committed suicide.", "Thirst": "{victim} died dehydrated.", "Trap": "{victim} stepped on a {attacker}." }, "MESSAGES": { "ANIMAL DEATH": [ "{attacker} killed a {victim} with a {weapon} from {distance}m." ], "ARROW": [ "{attacker} killed {victim} with an arrow {distance}m, hitting the {bodypart}." ], "ARROW SLEEP": [ "{attacker} killed {victim} with an arrow from {distance}m, while he slept." ], "BARRICADE": [ "{victim} died stuck on a {attacker}." ], "BITE": [ "A {attacker} killed {victim}." ], "BITE SLEEP": [ "A {attacker} killed {victim}, while he slept." ], "BLEEDING": [ "{victim} bled to death.", "{victim} emptied in blood." ], "BLUNT": [ "{attacker} killed {victim} with a {weapon} and hit the {bodypart}.", "{attacker} killed {victim} with a {weapon} causing a blunt trauma." ], "BLUNT SLEEP": [ "{attacker} killed {victim} with a {weapon}, while he slept." ], "BULLET": [ "{attacker} killed {victim} with a {weapon}, hitting the {bodypart} from {distance}m.", "{attacker} made {victim} eat some bullets with a {weapon} from {distance}m." ], "BULLET SLEEP": [ "{attacker} killed {victim}, while sleeping. (In the {bodypart} with a {weapon}, from {distance}m)", "{attacker} killed {victim} with a {weapon}, while sleeping." ], "COLD": [ "{victim} froze to death.", "{victim} is an ice cold dead man." ], "DROWNED": [ "{victim} drowned.", "{victim} thought he could swim." ], "EXPLOSION": [ "{victim} died from a {weapon} explosion.", "A {attacker} blew {victim} up with a {weapon}." ], "FALL": [ "{victim} died from a big fall.", "{victim} fell to his death." ], "GENERIC": [ "{victim} died.", "{victim} has been killed by the gods." ], "HEAT": [ "{victim} burned to death." ], "HUNGER": [ "{victim} starved to death.", "{victim} should learn how to hunt so he finds something to eat." ], "POISON": [ "{victim} died poisoned." ], "RADIATION": [ "{victim} died from radiation.", "{victim} did not know that radiation kills." ], "SLASH": [ "{attacker} sliced {victim} into pieces with a {weapon} and hit the {bodypart}." ], "SLASH SLEEP": [ "{attacker} stabbed {victim}, while he slept." ], "STAB": [ "{attacker} stabbed {victim} to death with a {weapon} and hit the {bodypart}." ], "STAB SLEEP": [ "{attacker} stabbed {victim}, while he slept." ], "SUICIDE": [ "{victim} committed suicide.", "{victim} has put an end to his life." ], "THIRST": [ "{victim} died of thirst.", "{victim} died dehydrated." ], "TRAP": [ "{victim} stepped on a {attacker}." ] }, "Settings": { "BroadcastToConsole": true, "EnablePluginIcon": true, "MessageInRadius": false, "MessageRadius": 300, "Prefix": "DEATH NOTES<color=white>:</color>", "ShowAnimalDeaths": false, "ShowAnimalKills": true, "ShowBarricadeDeaths": true, "ShowExplosionDeaths": true, "ShowMetabolismDeaths": true, "ShowPlayerKills": true, "ShowSuicides": true, "ShowTrapDeaths": true }, "SETTINGS": { "BROADCAST TO CONSOLE": true, "ENABLE PLUGIN ICON": true, "MESSAGE IN RADIUS": false, "MESSAGES RADIUS": 300.0, "PREFIX": "DEATH NOTES", "SHOW ANIMAL DEATHS": true, "SHOW ANIMAL KILLS": true, "SHOW BARRICADE DEATHS": true, "SHOW EXPLOSION DEATHS": true, "SHOW METABOLISM DEATHS": true, "SHOW PLAYER KILLS": true, "SHOW SUICIDES": true, "SHOW TRAP DEATHS": true }, "TRAPS": { "BEARTRAP": "Snap Trap", "FLOOR_SPIKES": "Wooden Floor Spike", "LANDMINE": "Landmine" }, "Weapons": { "": "", "Assault Rifle": "Assault Rifle" }, "WEAPONS": { "2HANDED_CLEAVER.WEAPON": "Salvaged Cleaver", "2HANDED_MACE.WEAPON": "Mace", "2HANDED_SWORD.WEAPON": "Salvaged Sword", "AK47U.WEAPON": "Assault Rifle", "BOLTRIFLE.WEAPON": "Bolt Action Rifle", "BONE_CLUB.WEAPON": "Bone Club", "BONEKNIFE.WEAPON": "Bone Knife", "CLEAVER.WEAPON": "Machete", "CROSSBOW.WEAPON": "Crossbow", "EOKA.WEAPON": "EOKA Pistol", "GRENADE.BEANCAN.DEPLOYED": "Beancan Grenade", "GRENADE.F1.DEPLOYED": "F1 Grenade", "HATCHET.WEAPON": "Hatchet", "HATCHET_STONE.WEAPON": "Stone Hatchet", "HUNTING.WEAPON": "Hunting Bow", "PICKAXE.WEAPON": "Pickaxe", "REVOLVER.WEAPON": "Revolver", "ROCK.WEAPON": "Rock", "ROCKET_BASIC": "Rocket", "SALVAGED_AXE.WEAPON": "Salvaged Axe", "SALVAGED_HAMMER.WEAPON": "Salvaged Hammer", "SALVAGED_ICEPICK.WEAPON": "Salvaged Icepick", "SAWNOFFSHOTGUN.WEAPON": "Pump Shotgun", "SEMI_PISTOL.WEAPON": "Semi-Automatic Pistol", "SMG.WEAPON": "Custom SMG", "STONE_PICKAXE.WEAPON": "Stone Pickaxe", "STONE_SPEAR.WEAPON": "Stone Spear", "SWORD.WEAPON": "Salvaged Sword", "THOMPSON.WEAPON": "Thompson", "TIMED.EXPLOSIVE.DEPLOYED": "Timed Explosive Charge", "TORCH.WEAPON": "Torch", "WATERPIPE.WEAPON": "Waterpipe Shotgun", "WOODEN_SPEAR.WEAPON": "Wooden Spear" } }
-
[DOUBLEPOST=1442676226][/DOUBLEPOST]To All: I just spent 3 hours trying to debug stuff FACEPUNCH fucked up. Sorry. Wasn't able to totally fix it yet. -
thx it works
-
LaserHydra updated Death Notes with a new update entry:
3.3.5
-
No Config?
-
LaserHydra updated Death Notes with a new update entry:
3.3.51
[DOUBLEPOST=1442686863][/DOUBLEPOST] -
Keep receiving this error.
[Oxide] 7:27 PM [Debug] Reload requested for plugin which is already loading: DeathNotes -
-
awww no update to remove from chat if popup is on sadface
-
LaserHydra updated Death Notes with a new update entry:
3.3.6
-
I didnt notice you did this and betterchat....man I am asking alot of you today lol
-
A message about updating thethird timecomesin the mail, even thoughI've alreadydownloaded it.
-
LaserHydra updated Death Notes with a new update entry:
3.3.7
[DOUBLEPOST=1442691815][/DOUBLEPOST]Sorry one more update will be coming. Forgot to add the possibility to disable chat messages. Sorry @Chris 7 -
Code:
[Oxide] 10:53 PM [Info] [Death Notes] PART: Main | LOCATION: Beginning [Oxide] 10:53 PM [Info] [Death Notes] AT: OnEntityDeath Beginning | Main: Declaration [Oxide] 10:53 PM [Info] [Death Notes] FirstUpper(Bullet) [Oxide] 10:53 PM [Info] [Death Notes] AT: OnEntityDeath Beginning | Main: Getting Attacker [Oxide] 10:53 PM [Info] [Death Notes] PART: Main | LOCATION: Middle [Oxide] 10:53 PM [Info] [Death Notes] AT: OnEntityDeath Middle | Main: Getting Victim [Oxide] 10:53 PM [Info] [Death Notes] Checking victim & Death Type [Oxide] 10:53 PM [Info] [Death Notes] Victim is not a corpse! [Oxide] 10:53 PM [Info] [Death Notes] Victim is NOT null! [Oxide] 10:53 PM [Info] [Death Notes] PART: Message | LOCATION: End [Oxide] 10:53 PM [Info] [Death Notes] AT: OnEntityDeath End | Message: Silencer Check [Oxide] 10:53 PM [Info] [Death Notes] AT: OnEntityDeath End | Message: Declaration [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedVictim(Unknown, False) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedVictim(Unknown, True) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedWeapon(Assault Rifle (Silencer)) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedBodypart(Unknown, False) [Oxide] 10:53 PM [Info] [Death Notes] FirstUpper(Unknown) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedAnimal([IVI] ╭∩╮(◣_̯͡◢)╭∩╮) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedAttacker([IVI] ╭∩╮(◣_̯͡◢)╭∩╮, False) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedDistance(2) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedBodypart(Unknown, True) [Oxide] 10:53 PM [Info] [Death Notes] FirstUpper(Unknown) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedAnimal([IVI] ╭∩╮(◣_̯͡◢)╭∩╮) [Oxide] 10:53 PM [Info] [Death Notes] GetFormattedAttacker([IVI] ╭∩╮(◣_̯͡◢)╭∩╮, True) [Oxide] 10:53 PM [Info] [Death Notes] GetRandomMessage(Unknown)
-
-
LaserHydra updated Death Notes with a new update entry:
3.3.71