LaserHydra updated Death Notes with a new update entry:
6.0.0

DeathNotes
Broadcasts players and animals deaths to chat
Total Downloads: 66,126 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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@LaserHydra Why were the custom bot names removed? Now when you use plugins like BotSpawn, every bot is named either Scientist or Murderer, it's kind of a major flaw if you have custom NPCs named as "Prison guard", "Shopkeeper" and such...
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Are popup notifications no longer going to be a part of this plugin?
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any chance you could add the simple ui back where it sets it on the top of the screen instead of in chat? i preferred that to reduce chat spam
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Popup Notifications not work with Deathnotes
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If you 'spawn player' in console and then kill it, you get
Code:(23:18:30) | Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v6.0.0' (ArgumentNullException: Argument cannot be null. Parameter name: input) at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement, Int32 count, Int32 startat) [0x00000] in <filename unknown>:0 at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.StripRichText (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.GetEntityName (.BaseEntity entity, CombatEntityType combatEntityType) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.GetCustomizedEntityName (.BaseEntity entity, CombatEntityType combatEntityType) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.PopulateMessageVariables (System.String message, DeathData data) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victimEntity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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some here -
[DOUBLEPOST=1526275772][/DOUBLEPOST] -
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Hey @LaserHydra any chance we can implement the HP of the attacker into this? I had a buddy add it in for me in the old version, and using this new version now, I miss it.
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When people Suicide it comes under
Code:{ "KillerType": "Player", "VictimType": "Player", "DamageType": "*", "Messages": [ "{killer} | {victim} | {weapon}." ] },rather than { "KillerType": "Player", "VictimType": "Player", "DamageType": "Suicide", "Messages": [] },
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Can you give us the ability to customise the weapon attachment name output like the last major iteration did? Please and thank you
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LOL I shoulda picked a more neutral named player, my bad.
I'll PM you the old version in which my buddy got the HP to show up.Last edited by a moderator: May 17, 2018 -
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Can we get a list of all the placeholders for DN? I ask because honestly I didnt know there was an HP placeholder
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How can we remove the DeathNotes prefix in [Death Notes] <name> had enough of life.? I tried remove it from plugin but it still appears