That has nothing to do with their config file. It is internal.

DeathNotes
Broadcasts players and animals deaths to chat
Total Downloads: 66,125 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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is there any way of removing the steam picture when getting kills?
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hello
i have that same problem i see...
Code:(08:30:30) | [Death Notes] Could not load remote config 'WeaponPrefabs.json'. Please report the issue to the plugin author if this is happening frequently. (08:30:30) | [Death Notes] [0] - JsonReaderException: Unexpected character encountered while parsing value: A. Path '', line 0, position 0. (08:30:30) | [Death Notes] Could not load remote config 'EnemyPrefabs.json'. Please report the issue to the plugin author if this is happening frequently. (08:30:30) | [Death Notes] [0] - JsonReaderException: Unexpected character encountered while parsing value: A. Path '', line 0, position 0. (08:30:30) | [Death Notes] Could not load remote config 'CombatEntityTypes.json'. Please report the issue to the plugin author if this is happening frequently. (08:30:30) | [Death Notes] [0] - JsonReaderException: Unexpected character encountered while parsing value: A. Path '', line 0, position 0.
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Im having issues getting Scientist vs Murderer and Vice Versa. I tried using different damage types but nothing works. I'm using botspawn to spawn Murderers with a kit and all named Zombie. Do I need to change something in botspawn? Thanks
Code:BotSpawn.Json{ "Global": { "NPCs_Attack_BotSpawn": true, "BotSpawn_Attacks_NPCs": true, "BotSpawn_Attacks_BotSpawn": false, "APC_Safe": true, "Turret_Safe": false, "Animal_Safe": true, "Supply_Enabled": false, "Remove_BackPacks": true, "Remove_KeyCard": true, "Ignore_HumanNPC": true, "Pve_Safe": true, "Corpse_Duration": 60 /// "Dome": { "AutoSpawn": true, "Murderer": true, "Bots": 5, "BotHealth": 100, "Radius": 100, "Kit": [ "zombie", "zombie2", "zombie3" ], "BotNamePrefix": "", "BotNames": [ "Zombie" ], "Bot_Accuracy": 4, "Bot_Damage": 0.4, "Disable_Radio": true, "Roam_Range": 40, "Peace_Keeper": false, "Peace_Keeper_Cool_Down": 5, "Weapon_Drop": true, "Keep_Default_Loadout": false, "Wipe_Belt": true, "Wipe_Clothing": true, "Allow_Rust_Loot": true, "Suicide_Timer": 300, "Chute": false, "Long_Attack_Distance": 120, "Respawn_Timer": 60
Code:"Death Messages": [ { "KillerType": "Scientist", "VictimType": "Murderer", "DamageType": "*", "Messages": [ "A {victim} was erased from the apocalypse by a {killer}." ]
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So i just noticed this today in the logs. Have not made any changes to anything and the plugin seems to be still working correctly from what I can see so far. We are not running autopurge. I will attempt a reload of the plugin as well but I thought I would note this here as I see others with similar issues.
Code:Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v6.0.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00020] in <e62018e11c0a49d48c08c9fbcfd3623f>:0 at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <a45fdf7d882a42cda1400bec0a001d96>:0 at Oxide.Plugins.DeathNotes.OnEntityDeath (BaseCombatEntity victimEntity, HitInfo hitInfo) [0x00078] in <a45fdf7d882a42cda1400bec0a001d96>:0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00159] in <a45fdf7d882a42cda1400bec0a001d96>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09b255f9a88d4ffda4779759134e116d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ba44835247a74c58bf6cabef8b441b56>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ba44835247a74c58bf6cabef8b441b56>:0
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how do you make it say the person killed a scientist instead of this? Screenshot
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Hello, so we added BetterChat today and DeathNotes no longer seems to be displaying, what do I need to do?
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Code:
Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v6.0.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00020] in :0 at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <2bafe4736b784709ae063f0b57d4f6c7>:0 at Oxide.Plugins.DeathNotes.OnEntityDeath (BaseCombatEntity victimEntity, HitInfo hitInfo) [0x00078] in <2bafe4736b784709ae063f0b57d4f6c7>:0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00159] in <2bafe4736b784709ae063f0b57d4f6c7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09b255f9a88d4ffda4779759134e116d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
Last edited by a moderator: Jun 28, 2018 -
There is an error in the standard config file:
"{victim} did not did not follow the rules in a safezone and was killed by a {killer}."
should be:
"{victim} did not follow the rules in a safezone and was killed by a {killer}."
Just to mention it -
Code:
Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v6.0.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00020] in :0 at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <7d988d198d0d4ebda610d58678404063>:0 at Oxide.Plugins.DeathNotes.OnEntityDeath (BaseCombatEntity victimEntity, HitInfo hitInfo) [0x00078] in <7d988d198d0d4ebda610d58678404063>:0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00159] in <7d988d198d0d4ebda610d58678404063>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09b255f9a88d4ffda4779759134e116d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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is it possible to fix this ?
Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v6.0.5' (NullReferenceException: )
at (wrapper managed-to-native -
Code:
Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v6.0.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00020] in :0 at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in :0 at Oxide.Plugins.DeathNotes.OnEntityDeath (BaseCombatEntity victimEntity, HitInfo hitInfo) [0x00078] in :0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00159] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09b255f9a88d4ffda4779759134e116d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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anyone got a good deathnotes cfg - seen some nice ones on different rust servers with the text smaller and icons in deathnotes.
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DeathNotes -
why umod say deathnotes updated 6 hours ago and i dont see version change ?
LINK: deathnotes