CustomResourceSpawns

Moved

Total Downloads: 4,211 - First Release: Mar 20, 2016 - Last Update: Jul 6, 2018

5/5, 11 likes
  1. Hey, so I was wondering if it would be reasonable to have you allow for crates or even barrel spawns with this plugin. Would be cool to create a custom radtown/monument or something like that.
     
  2. I used /crs resources in chat and it tells me to check my console.
    I press F1 to look at console. and there is nothing listed there?
     
  3. i dont see the list in console when i type / crs list
     
  4. Custom Resource Spawns for Rust | Oxide

    using this mod but im looking for large wood box
    and cant seem to find the resource id
    is there a list somewhere as i want to spawn an item with the M249 gun in for my players to find and use.
    ive gone through 1 to 50 and its trees and rocks thats it.

    need to spawn a large wood box or something for me to put the m249 in as i want to hide it in a nearby town and u cant just put boxes in there

    thanks
    [DOUBLEPOST=1460733038][/DOUBLEPOST]
    i get the same as ryan
     
  5. It still works fine for me. You can use the attached version which will print the list to a rcon tool such as Rusty
    /crs list will only display a list of currently placed resources. It also seems to be working fine.Use the attached file if you wish
    Use this to spawn loot and large wooden boxes -> CustomLootSpawns for Rust | Oxide
     

    Attached Files:

  6. The show info in rcon version works for me when using Rusty.
    Thank you.
     
  7. is it possible to make a spawn for animals with respawn? thank you :)
     
  8. He has already stated Animal spawns are pointless, as animals will just wander off.
     
  9. This happens if people haven't pressed F1 before they enter the command
    F1 to open it
    F1 to close it
    /crs list (same with /cls list)
    F1 again and there it is ;)
     
  10. Hi.

    Can you tell me how to add mushroom please ? We don't see them in the list in the console.
     
  11. Even so it's clear people want this feature, so it's unfortunate the author doesn't just add it.

    Edit: so testing it out if you really want animals just change the line

    if (str.StartsWith("assets/bundled/prefabs/autospawn/resource"))
    to
    if (str.StartsWith("assets/bundled/prefabs/autospawn/animals"))

    but the animals do indeed appear to just run off and not attack or anything
     
    Last edited by a moderator: Jun 26, 2016
  12. k1lly0u updated Custom Resource Spawns with a new update entry:

    0.2.0

     
  13. Where can I find resources ID ???
     
  14. type '/crs resources' in chat then open the f1 console
     
  15. Doesn't appear to be working post-patch today.

    Yeah, tried deleting the .json and re-downloading the .cs, but it's not generating a new .json and the commands aren't working after an "oxide.reload customresourcespawns" command either. I guess something broke.
     
  16. lol what a effort haha