CustomResourceSpawns

Moved

Total Downloads: 4,211 - First Release: Mar 20, 2016 - Last Update: Jul 6, 2018

5/5, 11 likes
  1. Just a heads up, update broke the plugin for both CustomLootSpawns and CustomResourceSpawns.

    Error code via RCON:
    Code:
    Error while compiling: CustomResourceSpawns.cs(164,37): error CS0246: The type or namespace name `FileSystem_AssetBundles' could not be found. Are you missing an assembly reference?
     
  2. Yes, the patch broke it. pls fix.
     
  3. Wulf

    Wulf Community Admin

    Wulf updated CustomResourceSpawns with a new update entry:

    0.2.27

     
  4. Error while compiling: CustomResourceSpawns.cs(170,25): error CS0103: The name `FileSystemBackend' does not exist in the current context
     
  5. Wulf

    Wulf Community Admin

    Please see the changelog and post above your post.
     
  6. Can someone please help me, I placed some trees on my old map using this mod for some reason the trees I placed have moved over to the new map and are now floating in the sky. Why is this happening?
    Edit: Nvm I fixed it by deleting a folder
     
    Last edited by a moderator: Jul 13, 2018
  7. how do i give myself permission to use commands