Yes, of course.
CupboardRadius [Obsolete]
Discussion in 'Plugin Support' started by dcode, Aug 28, 2015.
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Anyone else getting this? -
Build Date: 05/18/2017 18:14:14
Unity Version: 5.6.0f3
Changeset: 20679
Branch: main
Oxide Version: 2.0.3291
Listing 40 plugins:
01 ...
10 "CupboardRadius" (2.0.2) by theconezone, formerly playrust.io / dcode (0.57s)
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40 .Last edited by a moderator: May 23, 2017 -
{
"CupboardNotification": true,
"CupboardRadius": 30,
"DefaultPlacementTime": 300,
"IgnoreInfluenceRestriction": true,
"MaxPlacementTime": 300,
"PluginPrefixColor": "#FF0000",
"RequirePermissions": false
} -
The plugin works fine! -
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Ive seen some servers automatically use this plugin on first placement without having to use /cupboard command ? is this going to be added soon?
thanks -
I apologise for the delay. I am out of town but when I get back I will push out the changes and optional removal of /cupboard.
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thanks again for taking on this plugin.
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theconezone updated CupboardRadius with a new update entry:
2.1.0
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Failed to call hook 'OnEntityBuilt' on plugin 'CupboardRadius v2.1.0' (NullReferenceException: Object reference not set to an instance of an object)
(12:43:17) | at Oxide.Plugins.CupboardRadius.OnEntityBuilt (.Planner planner, UnityEngine.GameObject object) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CupboardRadius.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
No longer works. -
I am not getting any errors. Update your oxide and see if that fixes it. If not, I will investigate further.
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I have an increased cupboardradius (40), works fine with showing building priv and block if in the zone, but I've noticed when building outside the defaut Rust radius and the max radius for the plugin, then I don't have the demolish option on buildings, like if I was building with no cupboard access.
Running version 2.1.0
Don't know if any other plugins are known/can be conflicting with this, but I can't see what other than this plugin that have something to do with those options. -
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Could we get an update to the plugin with a fix to the header data so it works with Oxide plugin updater? I get this error when I try updating:
The following plugins didnt have well constructed headers and were not updated, update them manually:
-> CupboardRadius.csReason: Couldnt find download link. Page: Plugins | Oxide -
Which plugin updater are you using? The ResourceID is correct, which is what updaters should be using.
Last edited by a moderator: Aug 3, 2017 -
theconezone updated CupboardRadius with a new update entry:
2.1.0
Last edited by a moderator: Aug 3, 2017 -
Plugin Updater for Rust | Oxide