Weird... I'd have to hear from @Wulf on that one. I could check for both but I'm assuming here the folder could be anything?!
[DOUBLEPOST=1440530879][/DOUBLEPOST]Config please... If you get that it just means that existing resources are already within your min/max ranges for everything.

Cornucopia
The horn of plenty! Spawn extra crates, barrels, nodes, animals, etc. randomly on the map
Total Downloads: 6,715 - First Release: Jul 28, 2015 - Last Update: Jun 1, 2017
- 5/5, 26 likes
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please find my config below:
Code:{ "Animals": { "minBears": 100, "minBoars": 50, "minChickens": 50, "minHorses": 500, "minStags": 60, "minWolves": 500 }, "Barrels": { "minGoodBarrels": 25, "minNormalBarrels": 15, "minTrashCans": 45 }, "Crates": { "minBoxCrates": 20, "minWeaponCrates": 15 }, "General": { "refreshIntervalSeconds": 900, "fixloot": true }, "Minerals": { "minMetalNodes": 70, "minStoneNodes": 70, "minSulfurNodes": 70 } }
Last edited by a moderator: Aug 26, 2015 -
That is the old deprecated config, see cornu.json for the new config.
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Attached Files:
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Yeah that is definitely a clanfail issue... they probably edited my plugin to mess things up that bad.
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[Oxide] 5:58 PM [Info] Cornucopia was compiled successfully in 1865ms
[Oxide] 5:58 PM [Info] Unloaded plugin Cornucopia v1.1.0 by Deicide666ra
[Oxide] 5:58 PM [Info] Loaded plugin Cornucopia v1.1.0 by Deicide666ra
[Oxide] 5:59 PM [Info] [Updater] Cornucopia is outdated! Installed: 1.1.0, Latest: 1.1.0.0
I'm guessing someone forgot to add a .0 somewhere? -
Wulf Community Admin
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Deicide666ra updated Cornucopia with a new update entry:
1.1.1
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you went back to Cornucopia.json ? also the new config shows [] nothing more.. is it just me?
Last edited by a moderator: Aug 27, 2015 -
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Deicide666ra updated Cornucopia with a new update entry:
1.1.2
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So how do we simply edit the max we want the the mod to spawn
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If you want more wolves and bears for example, edit this section like that:
Code:{ "Prefab": "assets/bundled/prefabs/autospawn/animals/wolf.prefab", "Min": 250, "Max": -1, "IgnoreIrridiated": true, "DeleteEmtpy": false }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/bear.prefab", "Min": 100, "Max": -1, "IgnoreIrridiated": true, "DeleteEmtpy": false }
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Ya figured it out, was about to post something along those lines. Thanks for the quick reply though!
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Having the problem of viewing the config file, I used Note+ Atome and code and I still cant view it
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on the config when i want it to spawn an animal or resource I change the -1 to any number correct? then restart the server?
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The only time you need to do /cspawn it when you restart the server then it will start an automatic cycle of spawning depending on the time you set the spawner on at the very bottom of the config file.