Now that bots and loot are back in play i'm starting to deal with Aggression_Range. I want very challenging, well geared bots and i had them pretty well balanced before. Aggression_Range really has complicated things. I'm experimenting with setting around 60 - 100. What's everyone else using?
BotSpawn
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Total Downloads: 11,762 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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working fine without any problem since the last update you shared on reply @Steenamaroo
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I.E - setting it to something large like >100 will effectively be the same as it was before. -
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Do we need to wipe the config ?
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I've tried updating and the config is the same as the previous version. Are the new options in the config file?
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Full wipe would be easiest/best approach. -
Hello There, Thank you for the mod, Though I was just having some troubles in getting the NPCs to work properly. I am a local-Hosted server that I am using to Mess around with friends on. I have updated to the latest version, deleted Config and Data and re-installed.
I used to get kicked with the line "RPC Error in OnProjectileAttack" each time I killed a scientist NPC, which was rather aggravating, though somehow I managed to 'Fix' it in a way that only kicks me every 4-5 scientists I kill, with the same error.
Directly under the line of me being kicked, In console, There is the error "NullReferenceException: Object reference not set to an instance of an object."
Any replies would be greatly appreciated.
Edit: It is only Certain NPC's, not the Number of them. -
I believe it was addressed by an oxide update, at that time.
I did a fair bit of bot killing yesterday, working on the last update, and saw no error.
Could it be another plugin causing issues, or that oxide isn't up to date? -
I very recently installed this server, perhaps 5-6 hours ago, so unless there has been an oxide update, It must be one of the other addons, though I am not sure which. I am not very experienced in this. Sorry!
Also it only seems to happen with bullet weapons, I have edited nothing but the "active" value of the launch site. Might be worth noting that some Scientists do not spawn with Firearms, and only Blades. If I could help in any way please let me know. -
The easiest test is probably
Code:oxide.unload *
then
Code:oxide.load BotSpawn
That leaves BotSpawn as the only loaded plugin. If you still have the error in that setup, please let me know. -
I did as you said, unloaded all plugins and re-loaded BotSpawns but it still had the same occurrence, it was worth a try, Haha.
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Damn...
Does this happen with default scientists? I.E. kit = "default" ? -
I would guess so as I have not modified or tweaked any of the kits in the Config or such, only the Launchsite Active, so that I could spawn the NPC's. I expect it's something silly I messed up previously, but I don't have the knowledge to figure it out!
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Struggling here.
Anyone else getting kicked with RPC error? -
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Thanks @VinylFresh
@Vanilla Karbs - what custom parameters do you have in your startup script?
Don't paste it all; Your RCON password is in there.