Ok sorry about posting that updated version of BotSpawn well if anyone wants a copy of the version that has junkyards and mining quarry spawn sites message me till they update it and fix it!!
BotSpawn
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Total Downloads: 11,762 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
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ok I don't know what I'm doing wrong here..
I setup the json with low values for radius and respawn times to test.
I'm just going for zombie types that spawn at monuments. the default setting
yet spawn.count is returning 0 in console.. I'm not sure what to do from here? -
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yes I went thru the json and set them to true
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ok I got it working , its when murderer is set to true that it doesn't work
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[DOUBLEPOST=1513042415][/DOUBLEPOST]Sorry. My wording was sloppy there. If you do a /botspawn add (whatever) at the monument you want and set it to murderer in the data folder and then turn off that monument in the config folder. Unless you want bots and zombiesExtra brutal.
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it works but what you got a do is use a non murderer bot and then make a melee kit for him and whala zombies
the murderer true does not work tho
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Hi Again:
Thank you Steenamarroo and thepircedwierdo for taking the time to answer my question! We will continue to run BotSpawn on the server since our players enjoy it so much, thanks again for creating this plugin and your great support efforts! -
Based on something I'm trying to do, I would really really really love to see the bots use flashlights automatically at night
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I may migrate some of them out to per-profile, though. Peacekeeper in particular makes sense.
Thanks.
Might take a look at it soon. -
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How to change what the Murderers drop after they die? I think the loot they drop atm, is kinda OP
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Do they act same as the murderer does? in IQ?
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Hey there I love the Pluggin, And sorry if this was answered already, I'm wondering what loot table you draw from as a murderer? as I want to change a few things. Thanks For any Help you can Give.
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For some how i cannot dmg murderers with melee attacks?
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