1. Hi jake Thanks for releasing this awesome plugin, are you going to fix the twig foundation placement ? because in this state its unplayable for a bp server or maybe someone here figured out to fix this ? thx for reply
     
  2. A marker on the item tiles to see what you have and have not learned would be a great. Otherwise great mod.
     
  3. can someone change the loot config for the new item like shotgun trap and water in food crates ? would be awesome =)
     
  4. Has anyone been having an issue where metal blades are dropping roughly 80% of the time from barrels? How would I go about adjusting this?

    EDIT: Nevermind, I found the drop weight config.
     
    Last edited by a moderator: May 25, 2017
  5. Hey i have 99.999 rope do you get that from blueprint revived or is it someother plugin i have?
     
  6. do you run component blocked plugin ?
     
  7. Nope Should i do that?
     
  8. hello i have narrowed down a glitch, when you take revolver or p2 pistol and place in inventory and back on toolbar, it adds 2 ammo to clip size, it will do this forever. keep giving you crazy big clips in pistol or revolver, please check it out ty.
     
  9. lol sad that no one take care on updating this plugin very sad
     
  10. When I Get home I will continue to explore the code till I figure it out.the glitch could be restricted to the options of the plugin.Idk yet.maybe it is related to clip size change option for pistol and revolver...
     
  11. just a suggestion but could you move the BP study window UI to the left hand side so it covers the player this would then mean you could use both the scrap crafting and BP studying on the same research table and would be easier for noobies on servers to grasp how to use with out spamming chat for help.
     
  12. hello i have narrowed down the glitch of plus 2 ammo to revolver and pistol, when i disable the nerf code for the revolver and pistol in the config it voids the glitch. the code for the nerf i think is as follows.... I am unsure how to edit it to fix the glitch to make the nerf usable again. any help is greatly appreciated i support this plugin and would love to see some friendly folks gather together to make it great and help keep it updated, we all know the developers here have their hands full! thanks for all the help and support. -the alchemistman!


    void OnItemAddedToContainer(ItemContainer container, Item item)
    {
    if (item.info.shortname == "pistol.revolver")
    {
    var gun = item.GetHeldEntity() as BaseProjectile;
    if (gun != null)
    {
    gun.primaryMagazine.capacity = Settings.pistol_Nerf ? 6 : 8;
    }
    }
    else if (item.info.shortname == "pistol.semiauto")
    {
    var gun = item.GetHeldEntity() as BaseProjectile;
    if (gun != null)
    {
    gun.primaryMagazine.capacity = Settings.pistol_Nerf ? 8 : 10; ;
    }
    }
    BPType type = GetBPType(item);
    if (type == BPType.None)
    {
    return;
    }
    item.name = GetBPName(type);
    }
     
  13. i have small problem... i cant craft torch. and i cant learn it also... it sucks.. someone know how to add this blueprint or... ?
     
  14. Ok man i help ya because iam little noob here and not a dev or a c++ freak who wount help because this forum dont do anything for new people like you i see

    go to oxide data folder than blueprint-itemSettings.cs there you can add in line none torch greetings jango
     
  15. Hi, is there anyway I can use the softside_ladder and arrowRaiding without the BP system?
     
  16. Jake Rich updated Blueprints Revived with a new update entry:

    1.2.0

     
  17. Hello great work. Ty. Do you know if there is a vanilla ish.. Loot table for bps floating around out there I can dl and test and test and tinker with?
     
  18. I haven't been able to reproduce this bug. Dragging pistols between hotbar, inventory, etc doesn't change the capacity.
     
  19. Jake Rich updated Blueprints Revived with a new update entry:

    1.2.1