Nogrod updated BlueprintManager with a new update entry:
1.1.0
BlueprintManager [Obsolete]
Discussion in 'Plugin Support' started by Nogrod, Mar 7, 2015.
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Excellent news !
So for indivudual remove it is like :
bp.remove "xtadeus" "explosives" ? right ? -
yes players then items
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EDIT: this was merged into here, dont mind the context.
I've been trying to find a way to allow players to spawn with all blueprints, I've tried using BlueprintsManager but no matter how i configure it, the permissions will not pass onto users. In addition oxide.grant doesn't hand off the permission to use the command of "/bpall" either.
Anyone know of an alternate solution or am i just doing something wrong here?Last edited by a moderator: Oct 11, 2015 -
Wulf Community Admin
What is the exact command you are using to grant the permission to groups/users?
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the "/bpall" command from the BlueprintManager plugin. BlueprintManager for Rust Experimental | Oxide
EDIT: the exact command im typing is
oxide.grant group player bpall -
Wulf Community Admin
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Wulf Community Admin
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It's not for a specific user, its to grant the command for the ENTIRE group. It's so that every user who joins my server, can type /bpall and receive all blueprints. -
Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin
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Code:{ Config.Clear(); GetConfig("authLevel", 0); GetConfig("authLevelOther", 2); GetConfig("giveOnConnect", true); GetConfig("bps", new List<object>()); }
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Wulf Community Admin