1. cheers wulf ur awsome dude
     
  2. WULF.
    What should we do without you?
    you are great. thanks ;D
     
  3. Can you add an option to blacklist certain items.
     
  4. how do i do that all the players that comeing to the server will have all the bps
     
  5. In config there is on connect to give all Bps. Enable that and a message will appear when they login.
     
  6. i forgot to mention that i have Tcadmin .. how do i do that all players will have all bps in Tcadmin ..
    [DOUBLEPOST=1437858707][/DOUBLEPOST]hello .
    i have Tcadmin and i have downloaded this plugin and i drag it into oxide plugins ..
    how do i set that all the players will have all the bps ?
     
    Last edited by a moderator: Jul 25, 2015
  7. Guessing its the "GiveOnConnect": false line in the config that should be changed to "True"? Or how do you enable this properly? (to give all bps to players connecting to the server)
     
  8. would be really nice to have that people are spamming smoke rockets :/
     
  9. console comands please
     
  10. Nogrod updated BlueprintManager with a new update entry:

    1.0.8

     
  11. So I want to limit the crafting of ladders on my server. I did /bpremoveall "wooden ladder" it says it removed the ladder, but I still have the option to craft it?
     
  12. (21:07:10) | [Oxide] 9:07 PM [Error] Failed to call hook 'cmdConsoleBpRemoveAll' on plugin 'BlueprintManager v1.0.8' (NullReferenceException: Object reference not set to an instance of an object)
     
  13. Since the last update players get massive lag spikes when a player joins the server and gets all bp's.
    This is one of the errors I get:
    " [8/21/2015 5:36:50 PM] [Oxide] 5:36 PM [Warning] CallHook 'OnPlayerInit' on plugin 'BlueprintManager v1.0.8' took: 21902ms "
     
  14. Code:
    > bp.add 76561198017830022 quarry
    [Oxide] 6:30 AM [Error] Failed to call hook 'cmdConsoleBpAdd' on plugin 'BlueprintManager v1.0.8' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 6:30 AM [Debug]   at Oxide.Plugins.BlueprintManager.ChatBpAdd (.BasePlayer player, System.String[] args, .Arg arg) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.BlueprintManager.cmdConsoleBpAdd (.Arg arg) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Aug 22, 2015
  15. Wulf

    Wulf Community Admin

    Is quarry a valid option? Pretty sure it'd be mining.quarry.
     
  16. Figured out the issue lol stupid mistake let's not look at that any longer so u don't figure it out lol
     
  17. Cant I Remove Just One Bp From One Player?
     
  18. We just used the removeall command after our wipe, it only affect player connected.
     
  19. Hi.

    A question for this plugin.

    If there is no wipe and I decide to do one without deleting all the learned bps by players ( connected or not ) am I able with this plugin to do so ? And for exemple to keep everything except C4, explosives, carry, rocket launcher, bolt, ak, metal plate, ... ?

    Thx.