1. Is this tool able to remove items, that have been made by players and are now stored in chests / inventory please?
     
  2. console command, and permission to allow other admins to use this plugin?
     
  3. pls add console commands
     
  4. and permissions for other admins
     
  5. What I have done.
    i have the Blueprint Manager.cs and cfg changed.
    so the players can give their self all blueprints.
     
  6. Yea, after update 66 players do not retain the bp's given to them with the /bpall NAME command.
     
  7. Wulf

    Wulf Community Admin

    That's a Rust bug.
     
  8. Its because they changed the way the player info is stored in the database. Persistence was all moved to a actual db file now in the latest oxide. Not the old way of a folder for each player in a encrypted file.
     
  9. Wulf

    Wulf Community Admin

    Rust controls the persistence data, not Oxide. Once the Rust bug is fixed, you should have no issues with retaining learned blueprints.
     
  10. dso how do you set the config to give all bp when they login? You have to list every item in the game in the config? Or is there a way to giveall to every player on the server at once?
     
  11. I gave myself all BPs and did a bpreset afterwards.
    Now if I restart the server, I still have all BPs.
     
  12. say if i did
    Code:
    /bpremoveall timed.explosives
    Will it remove it on EVERYONE including offline people?

    or is there anyone i can do this?
     
  13. hey man love this plugin was wondering if it would be all possible to get some console commands for when people donate i can just use rusty
     
  14. Gets error when Updated server to last version oxide and rust. Fix it please

    [7/23/2015 5:41:24 PM] [Oxide] 5:41 PM [Error] Error while compiling BlueprintManager.cs(267,141): error CS0176: Static member `ItemManager.itemDictionary' cannot be accessed with an instance reference, qualify it with a type name instead

    here is it
     
    Last edited by a moderator: Jul 23, 2015
  15. [7/23/2015 5:41:24 PM] [Oxide] 5:41 PM [Error] Error while compiling BlueprintManager.cs(267,141): error CS0176: Static member `ItemManager.itemDictionary' cannot be accessed with an instance reference, qualify it with a type name instead
     
  16. hey dude getting same compile error looking forward to update :)
     
  17. not working after update
     
  18. yes everyone .
     
  19. Wulf

    Wulf Community Admin

    Please try the attached version below.
     

    Attached Files: