BetterStability

A complete re-implementation of the stability system

Total Downloads: 2,553 - First Release: Mar 28, 2015 - Last Update: Jun 15, 2015

4.42857/5, 7 likes
  1. Any luck?
     
  2. Hi, doesn't work for me.
    Screenshot

    And i have whipe for this plugin , same thing.
    No stability :/
    Screenshot
     
  3. That's cuz it doesn't work.

    @Wulf
     
  4. I'm also looking into this BetterStability problem. I hate Rust's stability system, so I need this addon. I might not be a genius at code like Wulf, but I'll give it a shot.
     
  5. Wulf

    Wulf Community Admin

    Far from being a genius, I'm still learning C# myself. ;)
     
  6. I'm just lucky I self-taught LUA and picked up some Java in high school, or this would be beyond me.
    Anyway, do we have a list of entity names in-game? I think I need the designations, like how the Stone Gates are gates.external.high.stone. If the designations changed for things like foundations, that could be causing the problem. Or a slew of other things, but this seems pretty easy to pick apart.
     
  7. Wulf

    Wulf Community Admin

    The list of the items/prefabs are in our API docs, but the path isn't documented there.
     
  8. Just from in-game testing, it seems like the game no longer considers the foundations to be foundations. Nothing can be built on top of them, but they can be built themselves. Also, it seems that Stone Gates haven't been added to the game yet. Silly me.
    I toyed around with the code a bit and tried to get the game to recognize the foundations as a support as well as a foundation, but they still won't allow anything to be built on top of them. This is very strange. As much as I hate to admit it, we may have to just give up BetterStability and wait for someone else to code a good stability addon (unless there's one already that I missed, but I doubt it). I, personally, will just set server.stability to false and forgo the tedious stability system in favor of creative freedom. I apologize to everyone that I was not able to solve this, but, I reiterate, I am no expert.
    [DOUBLEPOST=1446846479,1446680767][/DOUBLEPOST]Well, guys, the newest Rust update has changed the way a lot of things work in building, so I believe BetterStability has become outdated beyond a simple fix. It'll have to be completely rewritten to work for the new Rust building mechanics, most likely.
     
  9. I had a bunch of complaints from our players that used to enjoy building before this update.
    I just came looking to see if there was a suitability plugin to modify it as well.
    The old 4 pillar system was a lot better than the new single pillar.
    I tried stability off but then everyone will just build over bases and jump in.

    I am not sure if there is even an answer to fix this new building method for players that like building large places.
     
  10. Not that I can figure. I liked the old 4-pillar system much better for aesthetics, but I suppose they don't make an incredible amount of sense when you can use a wall as a support. I'm still keeping stability off, myself.
     
  11. I get "Better Stability plugin failed to compile". Anyone else getting this?
     
  12. Wulf

    Wulf Community Admin

    Pretty sure it needs a few updates.