I'am running stability on my server but i cant see any buildings with the stability percentage does that mean its broken or is stability still working?

BetterStability
A complete re-implementation of the stability system
Total Downloads: 2,553 - First Release: Mar 28, 2015 - Last Update: Jun 15, 2015
- 4.42857/5, 7 likes
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With this plugin a building is either 100% stable or not stable at all. There is no percentage.
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I'am not sure if this problem is directly related to this plugin but ill post it anyway, Some of my players are experiencing a issue sometimes with placing down blocks it says failed sphere test is this problem to do with rust or is it a problem with this plugin?
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This message is from the game itself, telling you that "something" is in the way. Sometimes trying to place the building part from a different angle solves it.
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I love the idea of your plugin. Unfortunately, for those of us that like to build on mountains we need to use half blocks above the foundations to level off the first level of the building on a slope. This is needed since there are not half height pillars and walls. Could you add the ability to place pillars on half blocks? This could be an option that the admin turns on if not everyone wants it. Thanks for looking into this.
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dcode updated BetterStability with a new update entry:
1.0.2
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dcode updated BetterStability with a new update entry:
1.0.3
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Is there a way to only consider a half block as supporting pillars and walls if it has a block under it that is an actual foundation block?
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sinds the update, all new element are no stability on my server.
oxide.reload done
stability.updateall done
What i have failed ? -
After todays update better stability no longer compiles. I get these errors
Code:[Oxide] 10:42 PM [Error] BetterStability plugin failed to compile! [Oxide] 10:42 PM [Error] BetterStability.cs(152,32): error CS1501: No overload for method `GiveItem' takes `1' arguments
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Calytic Community Admin Community Mod
Code:player.GiveItem(item, BaseEntity.GiveItemReason.Generic);
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Calytic Community Admin Community Mod
That is what it needs changing to.
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dcode updated BetterStability with a new update entry:
1.0.4
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Any chance a low wall could be supported by floor AND WALL? In my case, I make towers using triangles. At the top this means have 5/6 triangle floors placed. The final one is left empty so you can go up and down. However, this means the wall next to the opening cannot have a low wall placed on the top. In the default Rust, you cant place it either but you can place the floor, then the low wall then destroy the floor and the low wall remains on top of the wall.
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I'm having a lot of flying things in my server since last rust updates, i need to use stability.updateall to fix the flying build parts. most of the time when i destroy a foundation the walls and the pillars doesn't get destroyed with the foundation.
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dcode updated BetterStability with a new update entry:
1.0.5
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Sorry to hear this won't be worked on. This plugin is so good