Code:[4/11/2015 9:20:07 AM] [Oxide] 9:20 AM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'BetterStability' (NullReferenceException: Object reference not set to an instance of an object) [4/11/2015 12:38:28 PM] [SV_RPCMessage] playerattack - Exception has been thrown by the target of an invocation. [4/11/2015 12:54:16 PM] [SV_RPCMessage] playerattack - Exception has been thrown by the target of an invocation. [4/11/2015 12:54:20 PM] [SV_RPCMessage] playerattack - Exception has been thrown by the target of an invocation. [4/11/2015 1:11:01 PM] [Oxide] 1:11 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'BetterStability' (NullReferenceException: Object reference not set to an instance of an object) [4/11/2015 1:11:02 PM] [Oxide] 1:11 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'BetterStability' (NullReferenceException: Object reference not set to an instance of an object) [4/11/2015 2:08:12 PM] [Oxide] 2:08 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'BetterStability' (NullReferenceException: Object reference not set to an instance of an object) [4/11/2015 2:29:24 PM] [Oxide] 2:29 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'BetterStability' (NullReferenceException: Object reference not set to an instance of an object)

BetterStability
A complete re-implementation of the stability system
Total Downloads: 2,553 - First Release: Mar 28, 2015 - Last Update: Jun 15, 2015
- 4.42857/5, 7 likes
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Code:
[Oxide] 2:56 AM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'BetterStability' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 2:56 AM [Debug] at Oxide.Plugins.BetterStability+BuildingBlockHelpers.IsSupportedBy (.BuildingBlock self, .BuildingBlock by) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability+BuildingBlockHelpers.GetAdjacentBlocks (.BuildingBlock self, System.Collections.Generic.List`1& supports, System.Collections.Generic.List`1& supported) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.UpdateStability (.BuildingBlock block, Boolean propagate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.OnEntityBuilt (.Planner planner, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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dcode updated BetterStability with a new update entry:
0.7.3
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Does all break if i kill all foundations of a building?
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Yes
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afeter last update
Code:[4/17/2015 12:31:38 AM] [Oxide] 12:31 AM [Error] BetterStability: OnEntityBuilt failed at Oxide.Plugins.BetterStability+BuildingBlockHelpers.IsSupportedBy (.BuildingBlock self, .BuildingBlock by) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability+BuildingBlockHelpers.GetAdjacentBlocks (.BuildingBlock self, System.Collections.Generic.List`1& supports, System.Collections.Generic.List`1& supported) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.UpdateStability (.BuildingBlock block, Boolean propagate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.OnEntityBuilt (.Planner planner, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0 [4/17/2015 12:32:33 AM] [SV_RPCMessage] playerattack - Exception has been thrown by the target of an invocation.
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dcode updated BetterStability with a new update entry:
0.7.4
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Last version
Code:(13:02:48) | [Oxide] 12:56 PM [Warning] C:\TCAFiles\Users\CarlosH\38378\release\server\vserver\oxide\plugins\BetterStability.cs(539,91): error CS0029: Cannot implicitly convert type `StabilityPinPoint[]' to `System.Collections.Generic.List<StabilityPinPoint>' C:\TCAFiles\Users\CarlosH\38378\release\server\vserver\oxide\plugins\BetterStability.cs(550,87): error CS0029: Cannot implicitly convert type `Socket_Base[]' to `System.Collections.Generic.List<Socket_Base>' (13:02:49) |
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dcode updated BetterStability with a new update entry:
0.7.5
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Code:
[4/17/2015 3:21:58 PM] [Oxide] 3:21 PM [Error] BetterStability: OnEntityBuilt failed: by.blockDefinition is null at Oxide.Plugins.BetterStability+BuildingBlockHelpers.IsSupportedBy (.BuildingBlock self, .BuildingBlock by) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability+BuildingBlockHelpers.GetAdjacentBlocks (.BuildingBlock self, System.Collections.Generic.List`1& supports, System.Collections.Generic.List`1& supported) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.UpdateStability (.BuildingBlock block, Boolean propagate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.OnEntityBuilt (.Planner planner, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0
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dcode updated BetterStability with a new update entry:
0.7.6
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Today I wipe my server and add ur system I hop it works good
Code:[Oxide] 2:28 PM [Error] BetterStability: OnEntityBuilt failed: by.blockDefinition is null at Oxide.Plugins.BetterStability+BuildingBlockHelpers.IsSupportedBy (.BuildingBlock self, .BuildingBlock by) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability+BuildingBlockHelpers.GetAdjacentBlocks (.BuildingBlock self, System.Collections.Generic.List`1& supports, System.Collections.Generic.List`1& supported) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.UpdateStability (.BuildingBlock block, Boolean propagate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.OnEntityBuilt (.Planner planner, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0
Last edited by a moderator: Apr 20, 2015 -
/\ i can confirm this still getthing the OnEntityBuilt Error
[DOUBLEPOST=1429737182,1429490254][/DOUBLEPOST]Code:[4/22/2015 6:15:48 PM] [Oxide] 6:15 PM [Error] BetterStability: OnEntityBuilt failed: by.blockDefinition is null at Oxide.Plugins.BetterStability+BuildingBlockHelpers.IsSupportedBy (.BuildingBlock self, .BuildingBlock by) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability+BuildingBlockHelpers.GetAdjacentBlocks (.BuildingBlock self, System.Collections.Generic.List`1& supports, System.Collections.Generic.List`1& supported) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.UpdateStability (.BuildingBlock block, Boolean propagate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.OnEntityBuilt (.Planner planner, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0
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dcode updated BetterStability with a new update entry:
0.7.7
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Love the plugin. Sadly, it will not let anyone on my server craft stairs no matter how hard they try. Pillars are being used. Any ideas?
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will need updating with the new stairs they wont place wioth this on
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betterstability does not support the new stairs.
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dcode updated BetterStability with a new update entry:
1.0.0
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still getting
Code:[4/24/2015 4:46:33 AM] [Oxide] 4:46 AM [Error] BetterStability: OnEntityBuilt failed: Object reference not set to an instance of an object at Oxide.Plugins.BetterStability+BuildingBlockHelpers.IsSupportedBy (.BuildingBlock self, .BuildingBlock by) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability+BuildingBlockHelpers.GetAdjacentBlocks (.BuildingBlock self, System.Collections.Generic.List`1& supports, System.Collections.Generic.List`1& supported) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.UpdateStability (.BuildingBlock block, Boolean propagate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BetterStability.OnEntityBuilt (.Planner planner, UnityEngine.GameObject obj) [0x00000] in <filename unknown>:0
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dcode updated BetterStability with a new update entry:
1.0.1