BetterStability

A complete re-implementation of the stability system

Total Downloads: 2,553 - First Release: Mar 28, 2015 - Last Update: Jun 15, 2015

4.42857/5, 7 likes
  1. Yaapp, Just build impossible, but the cupboard is not there someone else.

    By the way, the7thguest
    Thank you.
     
  2. is this plugin safe to add the the current version of rust ? will it break anything and will i still be able to place all items ?
     
  3. Like in the description, you should apply this plugin only after a wipe as it will most probably "destroy" a lot of buildings that have "forgotten" a pillar anywhere.
    I applied it after tha last mandatory wipe patch and it runs fine so far.
     
  4. Still wont let you place the High Walls. @Wulf do you know if this plugin is abandoned?
     
  5. Wulf

    Wulf Community Admin

    See the Overview please.
     
  6. Assuming you don't have time to take over?
     
  7. Wulf

    Wulf Community Admin

    I'm not really the best candidate. I fix minor issues mostly, and I'm not really familiar with this plugin at all.
     
  8. Allright, so it will most probably get no update...
    I been looking through the code a bit - no I am no coder but I can use my brain a little bit - and let me ask one question:
    With this plugin foundations always can be built.
    I found this part in the plugin I think is a list of parts that will be handeled as a foundation:
    Code:
     // Blocks considered a foundation, by name
      private static string[] foundationList = new string[] {
      "foundation",
      "foundation.steps",
      "foundation.triangle"
      };
    Line 458 if anyone wants to have a look

    Am I right? So if we add the name of the new outer walls there, they should also be "interpreted" as foundations and be 100% stable? Correct?
    Are they in the item list already? I'd give it a try on my server...


    Regards
     
  9. Could I ask for help on the "Requests" section?
     
  10. Try the attached file, this will enable the two new external walls to be built, my idea worked :)

    @Wulf
    I only did what I wrote above, added the new external walls to the "foundation" list, it's working fine so far.
    Feel free to change the version and notify other users of it but I have no idea how to do that ^^


    Regards
     

    Attached Files:

  11. Wulf

    Wulf Community Admin

    There's no reason to create a request for it.
     
  12. thank you!!
     
  13. Thanks very much man +1rep , Maybe me and you could talk :/ i added you on steam
     
  14. Can you add Wind Turbine? It's not deploying because it requires pillars lol
     
  15. Well, I tried a bit and got it working, but:

    NOTE:
    THE WINDMILL IS WITHOUT CLIPPING YET, YOU CAN NOT REMOVE IT ONCE ITS PLACED!
    YOU CAN'T DESTROY IT, YOU CAN'T /REMOVE IT AND YOU CAN'T /ERASE IT NEITHER!


    I guess it shouldn't be official in the game like it was with the chicken meat for ages or the bed that doesnt exist.
    So, if you want to place one as decoration somewhere, go ahead and use the attached file, but be aware you will never be able to remove it before it's becomes a real item in the game itself.


    Kind Regards
     

    Attached Files:

  16. Getting this warning coming up on the console a lot
    [Warning] BetterStability plugin is using deprecated hook: OnBuildingBlockDemolish
    Any fix for it yet
     
  17. is there anyway to stop poeple from doing floating bases or doing /remove on foundations then the rest just stays floating
     
  18. Remove the plugin that allows them to use the /remove command will help
     
  19. cant really do that then no one can remove we need that on be too much work for us then for people that want shit removed all the time
     
  20. There are many ways they can remove things they put in the wrong place without admin doing it if they put a tool cab down it lets them I dont see how they cant I have played on many servers and done it myself once a tool cab is in place without it you dont have the option there to use