You can add them to the item rarity overide in the config file to make them extremely common drops
BetterLoot
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Total Downloads: 42,624 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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Correct.
Range is from 0 to 3.
3 = Very Rare -
Thanks so much!
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FYI Research Paper is still in the loot table, also components that dont have a use yet like sticks and bleach.
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oxide/config/betterloot open scroll down see the rarity list ...go to oxide/data/betterloot/namelist copy the new items from list and copy it to the rarity list and set rarity from 0-3 than save all and reload plugin
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How to prevent this plugin from touching the 'new junk piles' loot?
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Is that possible to set loot like that you get higher amount of some specific items instead of getting higher amount of (different) items?
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Figured it out. Thanks man.
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Fuji, I have confirmed reloading BetterLoot crashes my server, I thought I read on here about it happening to someone else as well.
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And plz attach your current BetterLoot.json -
size 4000 seed 180480 (We pay for 200 people server)
Code:{ "Barrel": { "barrelTypes": "loot-barrel|loot_barrel", "enableBarrels": true, "maxItemsPerBarrel": 6, "minItemsPerBarrel": 5, "refreshBarrels": true }, "Chances": { "baseItemRarity": 2 }, "Crate": { "crateTypes": "crate_normal", "enableCrates": true, "maxItemsPerCrate": 12, "minItemsPerCrate": 10, "refreshCrates": true }, "Generic": { "delayPluginInit": 3, "dropWeaponsWithAmmo": true, "enforceBlacklist": false, "listUpdatesOnLoaded": true, "listUpdatesOnRefresh": false, "pluginEnabled": true, "refreshMinutes": 10, "removeStackedContainers": false, "seperateLootTables": false }, "HeliCrate": { "excludeHeliCrate": false, "maxItemsPerHeliCrate": 6, "minItemsPerHeliCrate": 5, "useCustomTableHeli": true }, "RarityIndex": { "ItemOverrides": { "autoturret": 3, "box.wooden": 0, "crude.oil": 1, "fat.animal": 0, "furnace": 0, "hq.metal.ore": 0, "lmg.m249": 3, "metal.fragments": 1, "metal.refined": 3, "mining.quarry": 2, "researchpaper": 0, "rifle.lr300": 2, "spikes.floor": 1, "stash.small": 0, "target.reactive": 1, "targeting.computer": 2, "trap.bear": 1, "trap.landmine": 2, "water.catcher.large": 1, "water.catcher.small": 1 } }, "SupplyDrop": { "includeSupplyDrop": false, "maxItemsPerSupplyDrop": 6, "minItemsPerSupplyDrop": 3, "useCustomTableSupply": true } }
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Does it also crash if you would not have the plugin installed and would install it when Server has completed startup?
Anyway i believe "we" cant't solve this as its for sure an internal Rust problem itself or comes from the UnityEngine by latest Rust patch. -
Alright. My server has crashed three times upon "reload BetterLoot" and that's why I report this to you. I can try to restart server, remove plugin, and load in plugin after startup. I will get back to you, as it is prime time for players now.
It seems to happen when you reload any plugins, not just BetterLoot but when I reload EventManager, Notifier, LustyMap as well. Sorry to bother you.Last edited by a moderator: Nov 5, 2016 -
Did start a server with your size and seed and only with BetterLoot and nothing else, raised the max_Density as hell to 4000 containers, and did several reloads while refilling between the server loot. Nothing crashed there.
I also dont't believe its any plugin causing this, either Rust is daamged internally, or UnityEngine itself. -
Does anyone have a new config file that would give roughly x5 components?
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Yes Fuji, I agree, something is extremely wrong, it's not you, it's RUST or Unity.
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Have you got a config file for new component system? I don't want to add any meat meal water bottle or m249 to my loots. I just want to add components + ammo.