BetterLoot

Moved

Total Downloads: 42,623 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018

4.95699/5, 93 likes
  1. The plugin does not handle the spawn of any LootContainers. It will only change the loot of spawned one's.
    The spawn is controlled by the game internal SpawnHandler or any other custom plugin, which might be installed
     
  2. k yeah im not using any other loot program. thanks for the quick update ill keep watching it.
     
  3. Is it possible to change what appears in the green crates specifically? Say I only wanted weapons spawning in green crates only.
     
  4. No, the plugin is'nt designed to differ in such a deep level. You would need LootConfig to change specific crates.
     
  5. i have changed the tables with the items i wan but when i restart the server the items won't change and i can't do /loot but the plugin is active because all the loot is already changed in the barrels and i have no idea how to get the plugin on the server with my last changes
     
  6. what's your config?
     
  7. Getting trash items at crates in radtowns, any ideas? bug?
     

    Attached Files:

  8. Sure its not a bug ;)
    BetterLoot can only spawn whats listed in BetterLoot's LootTables. If any container spawns something what's not in those tables, then this container is'nt affected by BetterLoot.
     
  9. Other than removing guns from the loot table is there a way to change the frequency or weight of them spawning in barrels and crates? I am seeing guns in almost every other barrel or crate, this makes it way to easy.....
     
  10. How do i make it so gun crates etc arent affected by BetterLoot ?
     
  11. Yea, the weight system of BetterLoot might not really met the needed level of randomization. That's (today) a big lack of functionality...
    An implementation of such functionality would'nt be possible with the BetterLoot code...
    [DOUBLEPOST=1469119371][/DOUBLEPOST]
    RadTown has those types of crates, perhaps you could if differ more with trying those to include:

    Code:
    Assets/bundled/Prefabs/radtown/crate_normal.prefab
    Assets/bundled/Prefabs/radtown/crate_normal_2.prefab
    Assets/bundled/Prefabs/radtown/crate_normal_2_food.prefab
    Assets/bundled/Prefabs/radtown/crate_normal_2_medical.prefab
     
  12. Can this be achieved with the config file? If so, how.
     
  13. For example like this...
    Code:
        "crateTypes": "crate_normal_2|crate_normal_2_food|crate_normal_2_medical",
     
  14. I dont want BetterLoot to interfere with regular crates! Do i just remove
    "Crate": {
    "crateTypes": "crate_normal",
    "enableCrates": true,
    "giveXpCrate": true,
    "maxItemsPerCrate": 6,
    "maxXpScaleCrate": 1.0,
    "minItemsPerCrate": 3,
    "minXpScaleCrate": 1.0,
    "refreshCrates": true
    },

    from config???
     
  15. Code:
    "enableCrates": false,
     
  16. Thank you!
     
  17. Forgive me if this was addressed already -

    What range of numbers applies to the "m249RarityIndex?" Is it 0-4?
     
  18. 0 - 3 ...
     
  19. Is it possible to exclude crate_normal_2_medical?

    I pretty much just want the medical crates spawning medical supplies
     
  20. you could only set it like this then:
    Code:
    "crateTypes": "crate_normal.prefab|crate_normal_2|crate_normal_2_food",
    this should exclude the medical ones.