BetterLoot
Moved
Total Downloads: 42,623 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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I did already decrease the default for cases if very hight stacksizes...the limits needs alsways to be changed to custom need
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We use a map called Barren. Could this be an issue?
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[07/07/2016 13:23:35] [Oxide] 13:23 [Error] [BetterLoot] OnTick scheduled update failed: Object reference not set to an instance of an object
Error Log from XP Update -
I use it to....since start 30 mins before no error from BetterLoot on this machine...hmmm
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People got like 250 c4s and stuff with the plugin. Had to wipe and remove it. Now it gives normal loot.
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Yea...its not designed to use on the go..it NEEDS modification

[DOUBLEPOST=1467925644][/DOUBLEPOST]Yea...its not designed to use on the go..it NEEDS modification
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Oh shiet. My bad then, sorry
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What i see happen in console is
[Oxide] 23:10 [Info] Unloaded plugin BetterLoot v2.5.1 by dcode/Fujikura
[Oxide] 23:10 [Info] Loaded plugin BetterLoot v2.5.1 by dcode/Fujikura
[Oxide] 23:10 [Info] [BetterLoot] Updating in T-3 ...
[Oxide] 23:10 [Info] [BetterLoot] Updating internals ...
[Oxide] 23:10 [Info] [BetterLoot] There are 189 items in the LootTable.
[Oxide] 23:10 [Error] [BetterLoot] OnTick scheduled update failed: Object refere
nce not set to an instance of an object
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edit: Just installed the newer Rust and Oxide and deleted the 2 datafiles again.
Did reload BetterLoot and now it works good.
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Maybe this helps.
Regards,Last edited by a moderator: Jul 7, 2016 -
A scary thing is that when I load BetterLoot in my test server the loot is fine. Nothing out of the ordinary.
I get this error (on Barren map):
[07/08/2016 02:55:44] [Oxide] 02:55 [Error] [BetterLoot] OnTick scheduled update failed: Object reference not set to an instance of an objectLast edited by a moderator: Jul 8, 2016 -
Yea..strange....Barren seems realy to have some differences..but i did update the code on Barren, and runs now since zpdate on Barren..so its hard to identify the prob...
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It worked again when removing the datafiles.
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The "old" ones? As i mentioned in the update-post?
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Nope. What the previous poster just informed.
It's all working now. I must have messed up the dataconfig files.. All clean now
Sorry for the confusion. Was really stressed out about things and couldn't think straight. -
welp mine isnt working so i have to remove the whole data folder then what
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inside data-folder, rename or remove "BetterLoot"-folder...the reload plugin
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thanks
[DOUBLEPOST=1467947192][/DOUBLEPOST]Ah hold up its doing that problem again i removed the betterloot and reloaded the plugin but i had to add my custom loot table and heli table in the data files and the error popped up after i switched them out and reloaded the plugin -
Small thing. Players find research tables. Not an issue but wanted to let you know.
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needs then only to be deleted from your tables, and its fixed.
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The plugin in bugged and caused another hundreds of explosives/rockets/c4 loot to everyone.
I've changed the date file but it just keep overwriting everything so explosives etc are all 650.
A example:
"ammo.handmade.shell": 650,
"ammo.pistol": 650,
"ammo.pistol.fire": 650,
"ammo.pistol.hv": 650,
"ammo.rifle": 650,
"ammo.rifle.explosive": 650,
"ammo.rifle.incendiary": 650,
"ammo.rifle.hv": 650,
"ammo.rocket.basic": 650,
"ammo.rocket.fire": 650,
"ammo.rocket.hv": 650,
"ammo.rocket.smoke": 650,
"ammo.shotgun": 650,
"ammo.shotgun.slug": 650,
How to fix this as I cannot change it everywhere and it litterly fucks up the server with massive loot.
