BetterLoot

Moved

Total Downloads: 42,622 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018

4.95699/5, 93 likes
  1. The 'prob' must be in the LooTable.json
     
  2. Code:
    {
      "BlueprintList": [
        "arrow.hv",
        "axe.salvaged",
        "barricade.concrete",
        "barricade.metal",
        "barricade.sandbags",
        "barricade.stone",
        "barricade.woodwire",
        "trap.bear",
        "bed",
        "bone.armor.jacket",
        "bone.armor.pants",
        "box.wooden.large",
        "bucket.water",
        "bucket.helmet",
        "burlap.gloves",
        "ceilinglight",
        "coffeecan.helmet",
        "crossbow",
        "furnace.large",
        "gates.external.high.stone",
        "gates.external.high.wood",
        "generator.wind.scrap",
        "grenade.beancan",
        "fun.guitar",
        "hammer.salvaged",
        "hat.boonie",
        "hat.miner",
        "hatchet",
        "hazmat.boots",
        "hazmat.gloves",
        "hazmat.helmet",
        "hazmat.jacket",
        "hazmat.pants",
        "icepick.salvaged",
        "jacket.snow",
        "jacket",
        "jackolantern.angry",
        "jackolantern.happy",
        "lantern",
        "largemedkit",
        "longsword",
        "mace",
        "machete",
        "mask.balaclava",
        "pickaxe",
        "target.reactive",
        "riot.helmet",
        "roadsign.jacket",
        "roadsign.kilt",
        "salvaged.cleaver",
        "salvaged.sword",
        "shelves",
        "shutter.metal.embrasure.a",
        "shutter.metal.embrasure.b",
        "shutter.wood.a",
        "sign.hanging.banner.large",
        "sign.hanging",
        "sign.hanging.ornate",
        "sign.pictureframe.landscape",
        "sign.pictureframe.portrait",
        "sign.pictureframe.tall",
        "sign.pictureframe.xl",
        "sign.pictureframe.xxl",
        "sign.pole.banner.large",
        "sign.post.double",
        "sign.post.single",
        "sign.post.town",
        "sign.post.town.roof",
        "sign.wooden.huge",
        "sign.wooden.large",
        "sign.wooden.medium",
        "small.oil.refinery",
        "spear.stone",
        "spikes.floor",
        "surveycharge",
        "syringe.medical",
        "wall.external.high.stone",
        "wall.external.high",
        "wall.window.bars.toptier",
        "water.catcher.large",
        "water.barrel",
        "wood.armor.jacket",
        "wood.armor.pants"
      ],
      "ItemList": {
        "ammo.handmade.shell": 4,
        "ammo.pistol": 4,
        "ammo.rifle": 2,
        "ammo.shotgun": 3,
        "ammo.shotgun.slug": 2,
        "antiradpills": 1,
        "apple": 3,
        "apple.spoiled": 1,
        "arrow.hv": 5,
        "arrow.wooden": 6,
        "axe.salvaged": 1,
        "bandage": 2,
        "barricade.concrete": 1,
        "barricade.metal": 1,
        "barricade.sandbags": 1,
        "barricade.stone": 1,
        "barricade.wood": 1,
        "barricade.woodwire": 1,
        "trap.bear": 1,
        "bed": 1,
        "black.raspberries": 3,
        "blueberries": 3,
        "bone.armor.jacket": 1,
        "bone.armor.pants": 1,
        "bone.club": 1,
        "botabag": 1,
        "bow.hunting": 1,
        "box.wooden.large": 1,
        "box.wooden": 1,
        "bucket.water": 1,
        "bucket.helmet": 1,
        "building.planner": 1,
        "burlap.gloves": 1,
        "burlap.headwrap": 1,
        "burlap.shirt": 1,
        "burlap.shoes": 1,
        "burlap.trousers": 1,
        "tool.camera": 1,
        "campfire": 1,
        "can.beans": 1,
        "can.beans.empty": 2,
        "can.tuna": 1,
        "can.tuna.empty": 2,
        "ceilinglight": 1,
        "chicken.burned": 1,
        "chicken.cooked": 2,
        "chicken.raw": 1,
        "chicken.spoiled": 1,
        "coffeecan.helmet": 1,
        "corn": 4,
        "crossbow": 1,
        "crude.oil": 1,
        "cupboard.tool": 1,
        "door.double.hinged.metal": 1,
        "door.double.hinged.toptier": 1,
        "door.double.hinged.wood": 1,
        "door.hinged.metal": 1,
        "door.hinged.toptier": 1,
        "door.hinged.wood": 1,
        "door.key": 1,
        "fish.cooked": 2,
        "fish.raw": 3,
        "weapon.mod.flashlight": 1,
        "floor.grill": 1,
        "floor.ladder.hatch": 1,
        "lowgradefuel": 10,
        "furnace": 1,
        "furnace.large": 1,
        "grenade.beancan": 1,
        "fun.guitar": 1,
        "hammer": 1,
        "hammer.salvaged": 1,
        "hat.beenie": 1,
        "hat.boonie": 1,
        "hat.candle": 1,
        "hat.cap": 1,
        "hat.miner": 1,
        "hatchet": 1,
        "hazmat.boots": 1,
        "hazmat.gloves": 1,
        "hazmat.helmet": 1,
        "hazmat.jacket": 1,
        "hazmat.pants": 1,
        "attire.hide.boots": 1,
        "attire.hide.helterneck": 1,
        "attire.hide.pants": 1,
        "attire.hide.poncho": 1,
        "attire.hide.skirt": 1,
        "attire.hide.vest": 1,
        "weapon.mod.holosight": 1,
        "hoodie": 1,
        "humanmeat.burned": 1,
        "humanmeat.cooked": 1,
        "humanmeat.raw": 1,
        "humanmeat.spoiled": 1,
        "icepick.salvaged": 1,
        "jacket.snow": 1,
        "jacket": 1,
        "knife.bone": 1,
        "ladder.wooden.wall": 2,
        "lantern": 1,
        "largemedkit": 1,
        "weapon.mod.lasersight": 1,
        "lock.code": 1,
        "lock.key": 1,
        "longsword": 1,
        "mace": 1,
        "machete": 1,
        "map": 1,
        "mask.balaclava": 1,
        "mask.bandana": 1,
        "bearmeat.burned": 1,
        "bearmeat.cooked": 1,
        "bearmeat": 2,
        "meat.pork.burned": 1,
        "meat.pork.cooked": 1,
        "meat.boar": 2,
        "wolfmeat.burned": 1,
        "wolfmeat.cooked": 1,
        "wolfmeat.raw": 2,
        "wolfmeat.spoiled": 1,
        "metal.refined": 5,
        "fish.minnows": 2,
        "weapon.mod.muzzleboost": 1,
        "weapon.mod.muzzlebrake": 1,
        "pants": 1,
        "pickaxe": 1,
        "pistol.eoka": 1,
        "pistol.revolver": 1,
        "target.reactive": 1,
        "box.repair.bench": 1,
        "research.table": 1,
        "riot.helmet": 1,
        "roadsign.jacket": 1,
        "roadsign.kilt": 1,
        "water.salt": 2147483647,
        "salvaged.cleaver": 1,
        "salvaged.sword": 1,
        "weapon.mod.small.scope": 1,
        "rifle.semiauto": 1,
        "shelves": 1,
        "shoes.boots": 1,
        "shotgun.pump": 1,
        "shutter.metal.embrasure.a": 1,
        "shutter.metal.embrasure.b": 1,
        "shutter.wood.a": 1,
        "sign.hanging.banner.large": 1,
        "sign.hanging": 1,
        "sign.hanging.ornate": 1,
        "sign.pictureframe.landscape": 1,
        "sign.pictureframe.portrait": 1,
        "sign.pictureframe.tall": 1,
        "sign.pictureframe.xl": 1,
        "sign.pictureframe.xxl": 1,
        "sign.pole.banner.large": 1,
        "sign.post.double": 1,
        "sign.post.single": 1,
        "sign.post.town": 1,
        "sign.post.town.roof": 1,
        "sign.wooden.huge": 1,
        "sign.wooden.large": 1,
        "sign.wooden.medium": 1,
        "sign.wooden.small": 1,
        "weapon.mod.silencer": 1,
        "skull.human": 1,
        "skull.wolf": 1,
        "sleepingbag": 1,
        "small.oil.refinery": 1,
        "stash.small": 1,
        "fish.troutsmall": 1,
        "smallwaterbottle": 1,
        "smg.2": 1,
        "spear.stone": 1,
        "spear.wooden": 1,
        "spikes.floor": 1,
        "stone.pickaxe": 1,
        "stonehatchet": 1,
        "surveycharge": 1,
        "fishtrap.small": 1,
        "syringe.medical": 2,
        "torch": 1,
        "tshirt": 1,
        "tshirt.long": 1,
        "wall.frame.cell.gate": 1,
        "wall.frame.cell": 1,
        "wall.frame.fence.gate": 1,
        "wall.frame.fence": 1,
        "wall.frame.shopfront": 1,
        "wall.window.bars.metal": 1,
        "wall.window.bars.toptier": 1,
        "wall.window.bars.wood": 1,
        "water": 2147483647,
        "water.catcher.large": 1,
        "water.catcher.small": 1,
        "water.barrel": 1,
        "waterjug": 1,
        "water.purifier": 1,
        "hat.wolf": 1,
        "wood.armor.jacket": 1,
        "wood.armor.pants": 1
      }
    }I hope make a mistake ! for find the problem ^^
     
    Last edited by a moderator: Jun 29, 2016
  3. plz run in console 'plugins', copy the output and send ME this per PM, perhaps any unknown plugin does something we don't know for the moment.
     
  4. okay i set the /stackall to 20 deleted everything betterloot in my ftp folders and reloaded the plugin how can i reset the /stackall to 100000 without shit going crazy on my sever??
     
  5. the lootTable.json needs ro be configured only, thats all ;)
    The numbers there are taken from the stacklimit only on creation. You set then the numbers to your need, save this, and reload BetterLoot.
    Tzhen it will will not spawn 1m or whetelse, if the LootTables has only 100/1000 or 10k as setting.
     
  6. have to disagree m8 betterloot was amazing before didnt balls up like now even my blacklist is feked
     
  7. Yeah, I just deleted the plugin. I don't care enough to go through and add a line item for everything in Rust to avoid massive drops due to stack sizes.
     
  8. Thanks for the blueprint option! Also, is it possible to make the oil barrels drop more crude oil?
     
  9. anyway to stop trash piles from droping good loot and set it to only drop blue print frags and food
     
  10. Although the original Better Loot did the trash piles right....they haven't figured out how to do it in this version. It doesn't really matter for the BP Fragments, because after next wipe we will have the new XP Leveling System go live....there will be no more BP fragments. I would love to see the food part of it fixed tho.
     
  11. I have a Problem on my Server in Crates or bralles i fin 90k Stacks of items any ideas?
     
  12. i had to manual edit all file in \data\BetterLoot to solve the huge stack size
     
  13. Can u give me the files ?
    I dont Understand i worked fine 1 month than outt nowhere 60k stack items
     
  14. I delete betterloot still 90k stacks in barrels wtf some1 any ideas?
     
  15. just edit the files in \data\BetterLoot to what you want and then reload plugin: oxide.reload BetterLoot
    edit these files below
    HeliCrate.json << Default loot tables for helicopter spawns
    LootTable.json << Default servers loot table with MAX Stacksizes for items << you need to change this if needed
    NamesList.json << All BP's (exluded defaults) AND all itemnames AND all items with their current max stacking
    SupplyDrop.json << Default loot tables for SupplyDrop spawns
     
  16. Yeah but i delet everything so i should be finde but its still 90k i restarted and everything
     
  17. you dont delete anything you >Edit< the numbers beside the names of the items you want to lower drop amount example below scroll down to were it says "ItemList" and edit to what you want

    Code:
    {
    "BlueprintList": [
    "arrow.hv",
    "axe.salvaged",
    "barricade.concrete",
    "barricade.metal",
    "barricade.sandbags",
    "barricade.stone",
    "barricade.woodwire",
    "trap.bear",
    "bed",
    "bone.armor.jacket",
    "bone.armor.pants",
    "box.wooden.large",
    "bucket.water",
    "bucket.helmet",
    "burlap.gloves",
    "ceilinglight",
    "coffeecan.helmet",
    "crossbow",
    "furnace.large",
    "gates.external.high.stone",
    "gates.external.high.wood",
    "generator.wind.scrap",
    "grenade.beancan",
    "fun.guitar",
    "hammer.salvaged",
    "hat.boonie",
    "hat.miner",
    "hatchet",
    "hazmat.boots",
    "hazmat.gloves",
    "hazmat.helmet",
    "hazmat.jacket",
    "hazmat.pants",
    "icepick.salvaged",
    "jacket.snow",
    "jacket",
    "jackolantern.angry",
    "jackolantern.happy",
    "lantern",
    "largemedkit",
    "longsword",
    "mace",
    "machete",
    "mask.balaclava",
    "pickaxe",
    "target.reactive",
    "riot.helmet",
    "roadsign.jacket",
    "roadsign.kilt",
    "salvaged.cleaver",
    "salvaged.sword",
    "shelves",
    "shutter.metal.embrasure.a",
    "shutter.metal.embrasure.b",
    "shutter.wood.a",
    "sign.hanging.banner.large",
    "sign.hanging",
    "sign.hanging.ornate",
    "sign.pictureframe.landscape",
    "sign.pictureframe.portrait",
    "sign.pictureframe.tall",
    "sign.pictureframe.xl",
    "sign.pictureframe.xxl",
    "sign.pole.banner.large",
    "sign.post.double",
    "sign.post.single",
    "sign.post.town",
    "sign.post.town.roof",
    "sign.wooden.huge",
    "sign.wooden.large",
    "sign.wooden.medium",
    "small.oil.refinery",
    "spear.stone",
    "spikes.floor",
    "surveycharge",
    "syringe.medical",
    "wall.external.high.stone",
    "wall.external.high",
    "wall.window.bars.toptier",
    "water.catcher.large",
    "water.barrel",
    "wood.armor.jacket",
    "wood.armor.pants"
    ],
    "ItemList": {
    "ammo.handmade.shell": 4,
    "ammo.pistol": 4,
    "ammo.rifle": 2,
    "ammo.shotgun": 3,
    "ammo.shotgun.slug": 2,
    "antiradpills": 1,
    "apple": 3,
    "apple.spoiled": 1,
    "arrow.hv": 5,
    "arrow.wooden": 6,
    "axe.salvaged": 1,
    "bandage": 2,
    "barricade.concrete": 1,
    "barricade.metal": 1,
    "barricade.sandbags": 1,
    "barricade.stone": 1,
    "barricade.wood": 1,
    "barricade.woodwire": 1,
    "trap.bear": 1,
    "bed": 1,
    "black.raspberries": 3,
    "blueberries": 3,
    "bone.armor.jacket": 1,
    "bone.armor.pants": 1,
    "bone.club": 1,
    "botabag": 1,
    "bow.hunting": 1,
    "box.wooden.large": 1,
    "box.wooden": 1,
    "bucket.water": 1,
    "bucket.helmet": 1,
    "building.planner": 1,
    "burlap.gloves": 1,
    "burlap.headwrap": 1,
    "burlap.shirt": 1,
    "burlap.shoes": 1,
    "burlap.trousers": 1,
    "tool.camera": 1,
    "campfire": 1,
    "can.beans": 1,
    "can.beans.empty": 2,
    "can.tuna": 1,
    "can.tuna.empty": 2,
    "ceilinglight": 1,
    "chicken.burned": 1,
    "chicken.cooked": 2,
    "chicken.raw": 1,
    "chicken.spoiled": 1,
    "coffeecan.helmet": 1,
    "corn": 4,
    "crossbow": 1,
    "crude.oil": 1,
    "cupboard.tool": 1,
    "door.double.hinged.metal": 1,
    "door.double.hinged.toptier": 1,
    "door.double.hinged.wood": 1,
    "door.hinged.metal": 1,
    "door.hinged.toptier": 1,
    "door.hinged.wood": 1,
    "door.key": 1,
    "fish.cooked": 2,
    "fish.raw": 3,
    "weapon.mod.flashlight": 1,
    "floor.grill": 1,
    "floor.ladder.hatch": 1,
    "lowgradefuel": 10,
    "furnace": 1,
    "furnace.large": 1,
    "grenade.beancan": 1,
    "fun.guitar": 1,
    "hammer": 1,
    "hammer.salvaged": 1,
    "hat.beenie": 1,
    "hat.boonie": 1,
    "hat.candle": 1,
    "hat.cap": 1,
    "hat.miner": 1,
    "hatchet": 1,
    "hazmat.boots": 1,
    "hazmat.gloves": 1,
    "hazmat.helmet": 1,
    "hazmat.jacket": 1,
    "hazmat.pants": 1,
    "attire.hide.boots": 1,
    "attire.hide.helterneck": 1,
    "attire.hide.pants": 1,
    "attire.hide.poncho": 1,
    "attire.hide.skirt": 1,
    "attire.hide.vest": 1,
    "weapon.mod.holosight": 1,
    "hoodie": 1,
    "humanmeat.burned": 1,
    "humanmeat.cooked": 1,
    "humanmeat.raw": 1,
    "humanmeat.spoiled": 1,
    "icepick.salvaged": 1,
    "jacket.snow": 1,
    "jacket": 1,
    "knife.bone": 1,
    "ladder.wooden.wall": 2,
    "lantern": 1,
    "largemedkit": 1,
    "weapon.mod.lasersight": 1,
    "lock.code": 1,
    "lock.key": 1,
    "longsword": 1,
    "mace": 1,
    "machete": 1,
    "map": 1,
    "mask.balaclava": 1,
    "mask.bandana": 1,
    "bearmeat.burned": 1,
    "bearmeat.cooked": 1,
    "bearmeat": 2,
    "meat.pork.burned": 1,
    "meat.pork.cooked": 1,
    "meat.boar": 2,
    "wolfmeat.burned": 1,
    "wolfmeat.cooked": 1,
    "wolfmeat.raw": 2,
    "wolfmeat.spoiled": 1,
    "metal.refined": 5,
    "fish.minnows": 2,
    "weapon.mod.muzzleboost": 1,
    "weapon.mod.muzzlebrake": 1,
    "pants": 1,
    "pickaxe": 1,
    "pistol.eoka": 1,
    "pistol.revolver": 1,
    "target.reactive": 1,
    "box.repair.bench": 1,
    "research.table": 1,
    "riot.helmet": 1,
    "roadsign.jacket": 1,
    "roadsign.kilt": 1,
    "water.salt": 2147483647,
    "salvaged.cleaver": 1,
    "salvaged.sword": 1,
    "weapon.mod.small.scope": 1,
    "rifle.semiauto": 1,
    "shelves": 1,
    "shoes.boots": 1,
    "shotgun.pump": 1,
    "shutter.metal.embrasure.a": 1,
    "shutter.metal.embrasure.b": 1,
    "shutter.wood.a": 1,
    "sign.hanging.banner.large": 1,
    "sign.hanging": 1,
    "sign.hanging.ornate": 1,
    "sign.pictureframe.landscape": 1,
    "sign.pictureframe.portrait": 1,
    "sign.pictureframe.tall": 1,
    "sign.pictureframe.xl": 1,
    "sign.pictureframe.xxl": 1,
    "sign.pole.banner.large": 1,
    "sign.post.double": 1,
    "sign.post.single": 1,
    "sign.post.town": 1,
    "sign.post.town.roof": 1,
    "sign.wooden.huge": 1,
    "sign.wooden.large": 1,
    "sign.wooden.medium": 1,
    "sign.wooden.small": 1,
    "weapon.mod.silencer": 1,
    "skull.human": 1,
    "skull.wolf": 1,
    "sleepingbag": 1,
    "small.oil.refinery": 1,
    "stash.small": 1,
    "fish.troutsmall": 1,
    "smallwaterbottle": 1,
    "smg.2": 1,
    "spear.stone": 1,
    "spear.wooden": 1,
    "spikes.floor": 1,
    "stone.pickaxe": 1,
    "stonehatchet": 1,
    "surveycharge": 1,
    "fishtrap.small": 1,
    "syringe.medical": 2,
    "torch": 1,
    "tshirt": 1,
    "tshirt.long": 1,
    "wall.frame.cell.gate": 1,
    "wall.frame.cell": 1,
    "wall.frame.fence.gate": 1,
    "wall.frame.fence": 1,
    "wall.frame.shopfront": 1,
    "wall.window.bars.metal": 1,
    "wall.window.bars.toptier": 1,
    "wall.window.bars.wood": 1,
    "water": 2147483647,
    "water.catcher.large": 1,
    "water.catcher.small": 1,
    "water.barrel": 1,
    "waterjug": 1,
    "water.purifier": 1,
    "hat.wolf": 1,
    "wood.armor.jacket": 1,
    "wood.armor.pants": 1
    }
    }
     
  18. Read the FAQ-section how the blacklist works from version 2.x.x and up: BetterLoot for Rust - FAQ | Oxide
    [DOUBLEPOST=1467211158][/DOUBLEPOST]
    Its made ro be easy: nothing to add line by line, only to modify the default droplimits.
    Its all described in the Plugins description and in the FAQ: BetterLoot for Rust - FAQ | Oxide
    [DOUBLEPOST=1467211222][/DOUBLEPOST]
    Exclude them from modifying by BetterLoot: BetterLoot for Rust - FAQ | Oxide > Topic 3
    [DOUBLEPOST=1467211591][/DOUBLEPOST]
    Why did you update then? I've figured out ALL what was wrong with BetterLoot, and it has NOW all the options, to customize it all that way someone wanna use it. Most questions or answers here are saying only ONE thing: Did not read the informations/FAQ.

    I could give all owners only one good hint:
    Read always any part of information a developer provides you!
    This will prevent in most cases any problems, before you are going to install it, and then getting problems because of you did'nt read/understand how to use a plugin!!!
     
  19. Hey, after the update of the plugin, my stack size are f***d up. they are back to vanilla. can someone help me find where i can fix that? i tryed in the loot table but then it spawn a shit ton of stuff in the crates and stuff. i'm kind of new to this so please if u are awnsering, type like u are typing to a small child =)
     
  20. If I blacklist CCTV Cameras and Targeting Computers does that also extend to helicopters? I have it where betterloot doesn't touch heli's. I just don't want CCTV Cameras or Targeting Computers to be looted any other way except by taking down a heli.