i dont use filezilla i use fireftp and right click then open and edit it save it then reload the plugin i also installed noloot to wipe any boxes first (removed after) then had to reload betterloot a few times to get some boxes back
BetterLoot
Moved
Total Downloads: 42,622 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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To not spawn an item or blueprint, simply delete the line wtih the item or blueprint from the table....
I've created an FAQ-section for such questions... <<<<<<<
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Currently its not possible to split barrels or crates into independet types as the current code does not allow this. This needs a deeper re-design for optimizing the whole process. Any other addition/split would slow down the plugin atm
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No Loot for Rust | Oxide would remove all containers, to force to spawn new ones.
But the LootTables are only created new on fresh install of BetterLoot or after being deleted manually
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Thats also described in the plugins description update-part and from now on in the FAQ-section... -
The tables are set by default in this way to assist you faster on seeting up ypur tables, as you can see direclty, how how your current stracks are set, which gives a fast decision on how to decrease the droplimit to an affordable limit.
I di made in front up the update the following part in the description
BetterLoot was NOT MORE supported by the original developer, so it would have been left forever with version 1.9.7 -
Wait so I run the plugin, then Unload it.
And the list of everything should be in the file or no?
This would be easier if there was a step by step or the list was in there from the beginning. -
Thank you for the answer. I deleteted all BP´s from Table. But i think the Script spawns all Items that a Names in loot Table. Aditional is Spawn the BP´s in BP Section without beeing in Item section.
How about different Items vor LootTable, HeliCreate ans Suppley drop. For examel: I tryed do restrict Gunpowder in HeliCreate, but i have it in lootTable with 100. Now the Heli drop gunpowder also but with only 1 Piece.
It is not possible to use different Items in LootTable, HeliCreate and Supply? Can i change only the amout?
Sorry vor my bad english. I hope you understand what i mean ^^ -
Best Regards,
Katenn -
get this error everytime i reload plugin
[Error] [BetterLoot] OnServerInitialized failed: After parsing a value an unexpected character was encountered: ". Path 'ItemList[1]', line 6, position 2 -
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trash pile loot is still the same as before, have removed it from the config, then got all loot away from the server with NoLoot, reloded the plugin and the trashpile still got way to good loot in it.
Also, Crued Oil barrals also give good loot instead of Crued oil.
Any ide of what to do?
otherwise everything works good with the new plugin!" -
wtf? HAHAHA
Attached Files:
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Seems you could have fukked up the config OR you've got any plugin which interferences with BetterLoot.
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Your case implies, you've configured the plugin to use "barrel" for the name filter, which will include then the "oil_barrel"
I did test the config x -times before postinmg the FAQ-Section. Plz check again for any misspelling in this config option "barrelTypes" -
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what about the trashpiles? any ide how to fix them? -
The spacer is only needed between strings, but not at the end. -
I just installed the updated mod. Now I'm getting over 8.100 salvaged shelves in one drop. 7,257 beancan grenades XD
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Is there away i can make it so blueprint fragments drop more often....
Actually now that i look we arent getting any Blueprint fragment drops is that intentendedLast edited by a moderator: Jun 25, 2016 -
Hey Fujikura !
I come back to you for report a bug. Some people on my server find bp of basic objet like map, pants,...
I check the Loottable.json on Blueprints list but it's ok. Don't know where it come from
Regards,
Katenn
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Like in the Overview explain :
Barrel
- maxBlueprintsPerBarrel: 1 > maximum blueprints per barrel
- maxItemsPerBarrel: 3 > maximum items per barrel
- minItemsPerBarrel: 1 > minimum items per barrel
- refreshBarrels: true > refresh barrel content by global timer 'refreshMinutes'
- spawnBlueprintsBarrel: true > spawn blueprints in barrels true/false
- baseBlueprintRarity: 2 > base calulation number for blueprint weights
- baseItemRarity: 2 > base calculation number for item weights
- blueprintProbability: 0.11 > change ( in %) per items to be a blueprint
- maxBlueprintsPerCrate: 1 > maximum blueprints per crate
- maxItemsPerCrate: 6 > maximum items per crate
- minItemsPerCrate: 3 > minimum items per crate
- refreshCrates: true > refresh crate content by global timer 'refreshMinutes'
- spawnBlueprintsCrate: true > spawn blueprints in crates true/false
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But you have steel in your BetterLoot.json this :
"Barrel": {
"barrelTypes": "loot-barrel|loot_barrel|loot_trash",
"maxBlueprintFragmentsBarrel": 10, ___________________ here
"maxBlueprintsPerBarrel": 1,
"maxItemsPerBarrel": 3,
"minBlueprintFragmentsBarrel": 5,___________________ here
"minItemsPerBarrel": 1,
"refreshBarrels": true,
"spawnBlueprintFragmentsBarrel": false,
"spawnBlueprintsBarrel": false
},
"Chances": {
"baseBlueprintRarity": 3,
"baseItemRarity": 3,
"blueprintProbability": 0.11
},
"Crate": {
"crateTypes": "crate_normal|trash-pile",
"maxBlueprintFragmentsCrate": 10,___________________ here
"maxBlueprintsPerCrate": 1,
"maxItemsPerCrate": 4,
"minBlueprintFragmentsCrate": 5,___________________ here
"minItemsPerCrate": 2,
"refreshCrates": true,
"spawnBlueprintFragmentsCrate": true,
"spawnBlueprintsCrate": true