This is a match expression, which checks for the containername. if it matches the container, it will change it. If it not matches the name by this text, it will not change the container
BetterLoot
Moved
Total Downloads: 42,622 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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Awesome been hoping this plugin would be fixed.
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Fujikura...I'm still getting regular items (not the usual food & water) in trash piles after trying to do the edits that you suggested. Would you please edit my config to fix this, so I can just copy and paste it into my config file. I'm very confused. Thanks
{
"Barrel": {
"barrelTypes": "xxx",
"maxBlueprintsPerBarrel": 25,
"maxItemsPerBarrel": 3,
"minItemsPerBarrel": 2,
"refreshBarrels": true,
"spawnBlueprintsBarrel": true
},
"Chances": {
"baseBlueprintRarity": 2,
"baseItemRarity": 2,
"blueprintProbability": 0.11
},
"Crate": {
"crateTypes": "crate_normal",
"maxBlueprintsPerCrate": 15,
"maxItemsPerCrate": 4,
"minItemsPerCrate": 2,
"refreshCrates": true,
"spawnBlueprintsCrate": true -
Going to wait for a up
Regards,
Katenn -
Is there an easy way to change these damn high numbers for each item like i have to change every single item spawn number cause they give like 10000000 of each item for me what do i do
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That takes a shit ton of time i tried that for the supply signal catagory and changed them all and when i saved host havoc booted me out of the panel because i was on it for to long and nothing saved so i dont want to do that again im prob gonna get the older version
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i really need help with this how do i make it so that their isent 26k canned tuna and 50k food inside chest its really messing my server up and i have no clue how to turn it down
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Code:
[Oxide] 17:44 [Info] [BetterLoot] There are 185 items and 11 blueprints in the LootTable.
Code:[Oxide] 17:44 [Info] [BetterLoot] We are going to use 148 items and 111 blueprints of them.
And how to delete an Item that it dosent Spawn ? Delete it from LootTable oder set the max drop amount to 0?
What i Try, the Plugin spawns also all Items.... -
Okay, here is the problem.... First, the trash piles are not spawning what they should be spawning. Instead of food and water we are getting what we normally find in barrels and crates. Trash piles are important because people look for food and know they can find it there. No matter how I change the json file I cannot get the trash piles back to normal. I deleted "trash-pile" from crate types and "loot-trash" from barrel types and this did not change anything. I've tried the different ways you've suggested and no change.
Please, please create a section just for trash piles .... they also have 50-100 BP fragments in some of them too, so they need to have their own special section like the heli and drops do. -
You have to wait until the Plugin Refresh ne trash piles...
if you dont want to wait so much time, try to install "NoLoot" und unload it....
Than is BetterLoot forced to Generate new lootables with new Configfile... -
Hi anyone have any idea why when I installed the new plugin for better loot that I now have millions of items per box? and i mean as in i just opened a box with 6 millions 4x scopes lol
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go to your server/data/betterloot then edit the files most is at 10m i think it was i edited it to 100 apart from c4 and explosives just replace yours with this is you want a quick fix till you can edit to your own liking
{
"BlueprintList": [
"rifle.ak",
"ammo.pistol",
"ammo.pistol.fire",
"ammo.pistol.hv",
"ammo.rifle",
"ammo.rifle.explosive",
"ammo.rifle.incendiary",
"ammo.rifle.hv",
"ammo.rocket.basic",
"ammo.rocket.hv",
"ammo.shotgun",
"ammo.shotgun.slug",
"arrow.hv",
"autoturret",
"axe.salvaged",
"barricade.concrete",
"barricade.metal",
"barricade.sandbags",
"barricade.stone",
"barricade.woodwire",
"trap.bear",
"bed",
"rifle.bolt",
"bone.armor.jacket",
"bone.armor.pants",
"box.wooden.large",
"bucket.water",
"bucket.helmet",
"burlap.gloves",
"ceilinglight",
"coffeecan.helmet",
"crossbow",
"explosive.timed",
"explosives",
"flamethrower",
"weapon.mod.flashlight",
"furnace.large",
"gates.external.high.stone",
"gates.external.high.wood",
"generator.wind.scrap",
"grenade.beancan",
"grenade.f1",
"fun.guitar",
"hammer.salvaged",
"hat.boonie",
"hat.miner",
"hatchet",
"hazmat.boots",
"hazmat.gloves",
"hazmat.helmet",
"hazmat.jacket",
"hazmat.pants",
"weapon.mod.holosight",
"icepick.salvaged",
"jacket.snow",
"jacket",
"jackolantern.angry",
"jackolantern.happy",
"trap.landmine",
"lantern",
"largemedkit",
"weapon.mod.lasersight",
"longsword",
"mace",
"machete",
"mask.balaclava",
"metal.facemask",
"metal.plate.torso",
"mining.quarry",
"weapon.mod.muzzleboost",
"weapon.mod.muzzlebrake",
"pickaxe",
"pistol.revolver",
"pistol.semiauto",
"target.reactive",
"riot.helmet",
"roadsign.jacket",
"roadsign.kilt",
"rocket.launcher",
"salvaged.cleaver",
"salvaged.sword",
"weapon.mod.small.scope",
"rifle.semiauto",
"shelves",
"shotgun.pump",
"shutter.metal.embrasure.a",
"shutter.metal.embrasure.b",
"shutter.wood.a",
"sign.hanging.banner.large",
"sign.hanging",
"sign.hanging.ornate",
"sign.pictureframe.landscape",
"sign.pictureframe.portrait",
"sign.pictureframe.tall",
"sign.pictureframe.xl",
"sign.pictureframe.xxl",
"sign.pole.banner.large",
"sign.post.double",
"sign.post.single",
"sign.post.town",
"sign.post.town.roof",
"sign.wooden.huge",
"sign.wooden.large",
"sign.wooden.medium",
"weapon.mod.silencer",
"small.oil.refinery",
"smg.2",
"spear.stone",
"spikes.floor",
"surveycharge",
"syringe.medical",
"smg.thompson",
"wall.external.high.stone",
"wall.external.high",
"wall.window.bars.toptier",
"water.catcher.large",
"water.barrel",
"wood.armor.jacket",
"wood.armor.pants"
],
"ItemList": {
"rifle.ak": 1,
"ammo.pistol": 100,
"ammo.pistol.fire": 100,
"ammo.pistol.hv": 100,
"ammo.rifle": 100,
"ammo.rifle.explosive": 100,
"ammo.rifle.incendiary": 100,
"ammo.rifle.hv": 100,
"ammo.rocket.basic": 100,
"ammo.rocket.hv": 100,
"ammo.shotgun": 100,
"ammo.shotgun.slug": 100,
"antiradpills": 100,
"apple": 10000000,
"apple.spoiled": 100,
"arrow.hv": 100,
"axe.salvaged": 1,
"barricade.concrete": 100,
"barricade.metal": 100,
"barricade.sandbags": 100,
"barricade.stone": 100,
"barricade.woodwire": 100,
"trap.bear": 100,
"bed": 100,
"black.raspberries": 100,
"blueberries": 100,
"rifle.bolt": 1,
"bone.armor.jacket": 1,
"bone.armor.pants": 1,
"bone.fragments": 100,
"box.wooden.large": 100,
"bucket.water": 1,
"bucket.helmet": 1,
"burlap.gloves": 100,
"tool.camera": 100,
"can.beans": 100,
"can.beans.empty": 100,
"can.tuna": 100,
"can.tuna.empty": 100,
"candycane": 100,
"cctv.camera": 100,
"ceilinglight": 100,
"charcoal": 100,
"chicken.burned": 100,
"chicken.cooked": 100,
"chicken.raw": 100,
"chicken.spoiled": 100,
"chocholate": 100,
"cloth": 100,
"coffeecan.helmet": 1,
"corn": 1,
"seed.corn": 100,
"crossbow": 1,
"crude.oil": 100,
"explosive.timed": 10,
"explosives": 50,
"fat.animal": 100,
"fish.cooked": 100,
"fish.raw": 100,
"flamethrower": 1,
"weapon.mod.flashlight": 100,
"furnace.large": 100,
"gates.external.high.stone": 100,
"gates.external.high.wood": 100,
"granolabar": 100,
"grenade.beancan": 100,
"grenade.f1": 100,
"fun.guitar": 100,
"hammer.salvaged": 1,
"hat.boonie": 100,
"hat.miner": 100,
"hatchet": 1,
"hazmat.boots": 100,
"hazmat.gloves": 100,
"hazmat.helmet": 1,
"hazmat.jacket": 100,
"hazmat.pants": 100,
"seed.hemp": 100,
"weapon.mod.holosight": 100,
"hq.metal.ore": 100,
"humanmeat.burned": 100,
"humanmeat.cooked": 100,
"humanmeat.raw": 100,
"humanmeat.spoiled": 100,
"icepick.salvaged": 1,
"jacket.snow": 100,
"jacket": 100,
"jackolantern.angry": 100,
"jackolantern.happy": 100,
"trap.landmine": 100,
"lantern": 100,
"largemedkit": 100,
"weapon.mod.lasersight": 100,
"leather": 100,
"longsword": 1,
"mace": 1,
"machete": 1,
"mask.balaclava": 100,
"bearmeat.burned": 100,
"bearmeat.cooked": 100,
"bearmeat": 100,
"meat.pork.burned": 100,
"meat.pork.cooked": 100,
"meat.boar": 100,
"wolfmeat.burned": 100,
"wolfmeat.cooked": 100,
"wolfmeat.raw": 100,
"wolfmeat.spoiled": 100,
"metal.facemask": 1,
"metal.fragments": 100,
"metal.ore": 100,
"metal.plate.torso": 1,
"metal.refined": 100,
"mining.quarry": 100,
"fish.minnows": 100,
"mushroom": 100,
"weapon.mod.muzzleboost": 1,
"weapon.mod.muzzlebrake": 1,
"pickaxe": 1,
"pistol.revolver": 1,
"pistol.semiauto": 1,
"pookie.bear": 100,
"xmas.present.large": 100,
"xmas.present.medium": 100,
"xmas.present.small": 100,
"pumpkin": 1,
"seed.pumpkin": 100,
"target.reactive": 1,
"riot.helmet": 1,
"roadsign.jacket": 1,
"roadsign.kilt": 1,
"rocket.launcher": 1,
"salvaged.cleaver": 1,
"salvaged.sword": 1,
"santahat": 10000000,
"weapon.mod.small.scope": 100,
"rifle.semiauto": 1,
"shelves": 10000000,
"shotgun.pump": 1,
"shutter.metal.embrasure.a": 100,
"shutter.metal.embrasure.b": 100,
"shutter.wood.a": 20,
"sign.hanging.banner.large": 100,
"sign.hanging": 100,
"sign.hanging.ornate": 100,
"sign.pictureframe.landscape": 100,
"sign.pictureframe.portrait": 100,
"sign.pictureframe.tall": 100,
"sign.pictureframe.xl": 100,
"sign.pictureframe.xxl": 100,
"sign.pole.banner.large": 100,
"sign.post.double": 100,
"sign.post.single": 100,
"sign.post.town": 100,
"sign.post.town.roof": 100,
"sign.wooden.huge": 100,
"sign.wooden.large": 100,
"sign.wooden.medium": 100,
"weapon.mod.silencer": 1,
"skull.human": 100,
"skull.wolf": 100,
"small.oil.refinery": 100,
"fish.troutsmall": 100,
"smallwaterbottle": 100,
"smg.2": 1,
"spear.stone": 1,
"spikes.floor": 100,
"stocking.large": 100,
"stocking.small": 1000,
"stones": 100,
"sulfur": 100,
"sulfur.ore": 100,
"surveycharge": 100,
"syringe.medical": 100,
"targeting.computer": 100,
"smg.thompson": 1,
"wall.external.high.stone": 100,
"wall.external.high": 100,
"wall.window.bars.toptier": 100,
"water.catcher.large": 100,
"water.barrel": 100,
"waterjug": 100,
"wood": 100,
"wood.armor.jacket": 1,
"wood.armor.pants": 1
} -
thank you!
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Does this mean it'll drop in counts of 100?
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I find the solution for make weapons out of loot withtout block them in the game !
In the LootTable.json : I delete the items who I don't want in barels and crates
So if I don't want a Assault Rifle :
"rifle.ak= 1"
Delete the line and no AK in barrels (don't try to put 0, at least the plugin put 1 item)
I try for first with apple, can and bottle water and no apple, can and bottle water
Hope it's the wrong way and hope help people
Regards,
Katenn -
So based on the update I figured I could just install the new one and not have to worry about it changing too much.
Instead it broke the server since it goes off stack size now. I had to remove it ENTIRELY from the server due to this. I don't think it should be setup to go off stack sizes, due to the fact stack sizes are generally raised so people can store more. Not find more.
Plus this isn't entirely consistent because stack sizes for Blueprint frags is 500 but I only find 23 or so in most cases.
Am I missing something? Am I over-reacting? I'm not sure at this point. But before the update loot tables were fine and I updated to fix the Heli drop tables. Instead it broke all drop tables.
Any help would be appreciated. -
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Ontop of that, any type I opened fileZilla program thing to change the ammount again all the names and stuff were gone and only the new file options were there.
So I had to copy and paste your stuff in and edit it. Every time I did this it would unsave after a reload