The cannot happen unless your delay is wrong configured = too short.
AutoPurge
Moved
Total Downloads: 5,818 - First Release: Dec 27, 2015 - Last Update: Sep 18, 2017
- 5/5, 34 likes
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@Fujikura Any chance of an additional timer for VIP group? At the moment its just exclude, would be good if we could have 3 hours for default group and 48 hours for VIP etc.
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killSleepers: true > kill also sleepers when player entities were purged
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... this is not working, it kills nobody after purge -
Hello
what is the real timer for a function and is the plugin running after a restart? because we have an automatic restart once a day -
Last edited by a moderator: Apr 16, 2018
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I have been looking for a plugin that will remove everything within a zone on the map at a given time interval or when a command is issued. This is the only plugin I have come across so far that removes stuff while the server is running without requiring reboot. Is there a way to configure it to just delete everything in a zone regardless of player activity or is that something that can be added?
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autopurge.run does not remove anything and this is what I see in console:
(14:13:28) | [AutoPurge] Included entity count on this run: 8860
(14:13:28) | [AutoPurge] Nothing to remove... up to date.
Only autopurge.remove <steamID> works, but it does not kill players even if I have set it to do so in the config file. -
I have two longtime players who are suddenly getting purged, permissions were granted a long time ago, and just today their bases disappeared. I looked it up in the logs, and both their names are listed as being purged. Nothing has changed in my server folder in forever, anyone else have this happen?
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So is this mod dead and useless? seeing some bad comments and this seems like it would be a good mod to have.
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Ok so the faults posted stating it was removing players bases that are active is not a fault of the mod and everything is working as it stated in the overview?
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Works great. Earlier today:
(10:15:56) | [AutoPurge] Included entity count on this run: 76451
(10:15:57) | [AutoPurge] Removing: 2662 entities from: 51 inactive players
(10:15:57) | [AutoPurge] Affected IDs: ....etc. -
Ok I'll speak to my co-owner and prob try it out.
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Would this matter much with a weekly wipe schedule?
I mean ive really got fps issues but idk if this is gonna change anythin tbh, And i feel sad if i delete a player base when he didnt log in for the weekend or something -
IDK depends on how busy ur server is. If u got a lot of players joining making bases then not play much after, that base is wasted assets taking up server time. I plan to wipe BiWeekly so a mod like this would be handy to use.
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I installed this plugin and set my config to below. I reloaded the plugin and got output below. Does the purge on start feature not work if clan plugin is not installed?
Code:{ "Exclution": { "excludeGroupModerator": true, "excludeGroupOwner": true, "excludePermission": "autopurge.exclude" }, "Generic": { "killSleepers": false, "logPurgeToFile": true, "purgeOnStart": true, "removeRecordAfterDays": 30, "removeRecordAfterPurge": true, "testMode": false, "useClansIO": true, "useFriendsApi": false }, "Messaging": { "showMessages": true, "showMessagesAdminOnly": true }, "RealTimer": { "enable RealTimer": false, "log to console": true, "RealTime": [ "06:00", "18:00" ] }, "Timing": { "inactiveAfter": 345600, "timerEnabled": false, "timerJob": 21600 } }
Code:[AutoPurge] Plugin 'Clans' not found - Clan support not active [AutoPurge] 'Clans' support not active - purge on start cancelled
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Code:
"useClansIO": false,
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10:27:00) | Failed to call hook 'OnPlayerInit' on plugin 'AutoPurge v1.6.1' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.AutoPurge.UpdatePlayer (BasePlayer player) [0x0000f] in <4cb0144c665e47fb952ee678ce779a67>:0
at Oxide.Plugins.AutoPurge.OnPlayerInit (BasePlayer player) [0x00000] in <4cb0144c665e47fb952ee678ce779a67>:0
at Oxide.Plugins.AutoPurge.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005b8] in <4cb0144c665e47fb952ee678ce779a67>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <4de2a9f5b1eb4f0ea3c4c9778603446d>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bfa4e457157d4e089ab91719c5b1288b>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bfa4e457157d4e089ab91719c5b1288b>:0