I do not trust this mod... I tried it several times and everytime I test it it never wants to delete anything unless i drop the inactive timer to the very bottom.... even then only 2 ppl were to be deleted. I KNOW for a fact I have a lot of players that have joined, built and left and have not been back since.
[DOUBLEPOST=1487305886][/DOUBLEPOST]Me either Fill^Kosel!! Me either.
AutoPurge
Moved
Total Downloads: 5,818 - First Release: Dec 27, 2015 - Last Update: Sep 18, 2017
- 5/5, 34 likes
-
wtf?
"Timing": {
"inactiveAfter": 122400,
"timerEnabled": true,
"timerJob": 21600
}
[02/17/2017 18:24:54] Nothing to remove... up to date.
[02/18/2017 00:24:54] Nothing to remove... up to date.
[02/18/2017 06:24:54] Nothing to remove... up to date.
[02/18/2017 14:15:31] Nothing to remove... up to date.
[02/18/2017 20:15:31] Nothing to remove... up to date.
[02/19/2017 02:15:31] Nothing to remove... up to date.
[02/19/2017 14:15:30] Nothing to remove... up to date.
[02/19/2017 20:15:30] Nothing to remove... up to date.
[02/19/2017 21:06:50] Nothing to remove... up to date.
[02/20/2017 02:15:30] Nothing to remove... up to date.
3 days have passed no buildings not destroyed!!!!!
"inactiveAfter": 122400,
as you can see the costs for 34 hours! -
[DOUBLEPOST=1487848600][/DOUBLEPOST] -
is there a plugin similar to this that purges a player's entities after they die rather then being inactive?
-
I would like to have it remove the entities after 6 days this would be 518400 I believe would I enter this number both in the json file and in the CS file?
-
-
-
[03/09/2017 17:07:55] Error while compiling: AutoPurge.cs(460,68): error CS1955: The member `BasePlayer.IsAdmin' cannot be used as method or delegate
-
Fujikura updated Auto Purge with a new update entry:
1.5.4
-
when I put the plugin in, it wipe the houses by the default timing, is there a way to change the timing before I put it in
-
-
is there a way to put the default as 6 days for people that don't want to do a fresh install <3
-
Code:
"inactiveAfter": 518400,
-
I think he is suggesting to change the DEFAULT in the code to something other than 1. This way it avoids what he had happen and allows the admins to tweak the setting downward as needed.
-
-
"The default is one day."
Why not set the default value when the configuration is initially created by the plugin to something higher like 15 days (1296000?) so that situation is avoided and admins can lower it. -
When the plugin is initially created, the value is set. Then you are afterwards able to change this to your needs.
When an update is installed, then the value stays also like it is.
-
"Timing": {
"inactiveAfter": 172800,///////// i understand what this dose
"timerEnabled": true,
"timerJob": 21600////// what dose this setting need to be set to as i want all sleepers and builds removed after 6 days -
-