AutoPurge

Moved

Total Downloads: 5,820 - First Release: Dec 27, 2015 - Last Update: Sep 18, 2017

5/5, 34 likes
  1. Man this is a plugin that is vital right now... it only collects once its loaded.. we need a fix :( ....
     
  2. Man just wait for them to fix, if u are wiping dont enable it until its fixed, if u havent wipe i think u are in troubles ( not sure about what will happend when loading it) b ut well give them time , when they found out how to fix they will ;)
     
  3. same error with 1.3.2

    (21:18:28) | [Oxide] 06:18 [Error] AutoPurge plugin failed to compile!

    (21:18:28) | [Oxide] 06:18 [Error] AutoPurge.cs(406,50): error CS1501: No overload for method `All' takes `1' arguments
     
  4. Guess it work
     

    Attached Files:

  5. It does work, thanks. I didn't go that far back in versions :)
     
  6. Fujikura updated Auto Purge with a new update entry:

    1.3.3

     
  7. thx
    thank you for your fast work.
     
  8. Normally i'm faster, but was sick yesterday...
     
  9. good work
     
  10. i ve a question, my plugin doesn't work , players are inactive since 2 days and the plugin doesn't clean anything. and the number after "LastTime": 1472592274 means what ?
     
  11. Its a UnixTimeStamp:

    1472592274 = 30.08.2016 - 23:24:34
     
  12. i request this mean.
    inactiveAfter: 172800
    if user 'A' not login 172800seconds, outside wall of 'A'player is starting purge?
    would you please tell me this-> if arrive no-login-time 172800 seconds, how much reduce %?
    Always thank you Developer.
    [DOUBLEPOST=1472646282][/DOUBLEPOST]individually my opinion
    if stupid player often login and don`t suffle autopurge.
    but stupid player throw away a lot of house with bad habit.(change one`s mind or many destroyed or change place reason etc..)
    this situation don`t suffle purge and flood trash house in server
    what do you have think this problem? thank you.
     
  13. First part: it will delete ALL entites owned by the specific player. This means building blocks and deployables.

    Second part: An abandoned base removal function was planned to far, but had to time for such experiments until now.
     
  14. First Part:become spend 172800seconds, start purge (X)
    become purge during 172800seconds? right?

    Second part:how to find base-build-time long time ago?exist plugin?

    thank you!!
     
  15. Please tell me how is called the plugin is informed in the chat is written (run optimizations)
     
  16. anyone here?
    arrive at autopurge time(default:172800 seconds) how to reduce percent(%)?
    100%? or 20% and one more time arrive 172800 second 20% repeat?
     
  17. Not supported. You talk of decay a decay function. It has'nt.
    [DOUBLEPOST=1473119384][/DOUBLEPOST]
    What "run optimizations" are you are talking about?
     
  18. suddenly, autopurge plugin say "0 decay and 0 don`t active player"
    what`s up!?
    my option wrong?

    {
    "Exclution": {
    "excludeGroupModerator": true,
    "excludeGroupOwner": true,
    "excludePermission": "autopurge.exclude"
    },
    "Generic": {
    "killSleepers": false,
    "logPurgeToFile": true,
    "purgeOnStart": false,
    "removeRecordAfterDays": 20,
    "removeRecordAfterPurge": true,
    "testMode": false,
    "useClansIO": false,
    "useFriendsApi": false
    },
    "Messaging": {
    "showMessages": true,
    "showMessagesAdminOnly": false
    },
    "Timing": {
    "inactiveAfter": 115200,
    "timerEnabled": true,
    "timerJob": 10300
    }
    }
     
  19. There's on right or wrong in a config here..depends always o your needs...your config would/should purge players stuff ,which are more then 1,3 days offline.
     
  20. i will check one more time. thank you.
     
    Last edited by a moderator: Sep 6, 2016