Yes, just need to figure out a good way.
You can remove the default group examples there. The name is what you see in the URL, not on the page.
So you'd use: rustledukCode:http://steamcommunity.com/groups/rustleduk
SteamGroups
Moved
Total Downloads: 1,118 - First Release: Aug 17, 2016 - Last Update: Nov 9, 2017
- 5/5, 12 likes
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Wulf Community Admin
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Gotcha ty
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so I could test if a user enters the group and the plugins gives the permission to the group and then the user leaves the group of steam, the same is still left with the permission granted earlier, it would be very difficult if you Does the group leave also leave?
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I've been been having issues with version 0.3.7 as it stops polling silently so I've updated the code on my side and it seem to run smoothly now. Could not initiate discussion with you Wulf but if you are interested in the updated code, PM me.
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Wulf Community Admin
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Wulf Community Admin
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hello @Wulf , you think its possible to add a message every x xeconds for the players that not joined the group steam? Something like "join our steam group for more info steam.xxxx.xx" thanks ! (talking about rust )
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Wulf Community Admin
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{
"Group Setup": [
{
"Steam": "grollsubs",
"Oxide": "Subs"
}
],
"Update Interval (Seconds)": 30
}
did the work for me.. thanksLast edited by a moderator: Nov 5, 2017 -
I am very certain I've set this up correctly, done two complete re-installs of oxide to be sure. But players are not getting added into oxide groups when they are members of groups on steam. The script checks the groups per the info in console. How can I better help you debug it?
(Running a v2 server for Hurtworld on hosthavoc)Last edited by a moderator: Nov 6, 2017 -
Is this plugin supposed to populate any sort of data file? Or does it use the oxide groups file directly? Basically for me it acts like it should work, and has no errors. However upon testing it, it seems that it doesn't work correctly even though it acts like it does on the backend. It does not create a data file, which was curious to me considering its functions... so that is why I am wondering if it uses the oxide files directly. This is for Hurtworld V2 though so it might not actually be a plugin issue. Or there is always that haunting possibility that I am being a dumbass, but from everything I can tell.... I have done everything right. Used the steam group URL, assigned an existing group, checked logs for errors, etc. Only sign of it not working is when I test it in the game.
Last edited by a moderator: Nov 7, 2017 -
Hi,
plugin worked for me fine - but suddenly after 2 days it stopped adding people to wl group
edit: reloaded plugin steamgroups and it started work again.. weird -
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Wulf Community Admin
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Last edited by a moderator: Nov 8, 2017
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Wulf Community Admin
Wulf updated SteamGroups with a new update entry:
0.3.8
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Ps. No groups did not wipe because of threaded calls. It was because a condition was not caught which did not trigger next call! -
Wulf Community Admin
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