Hello there guys,
so... it's simple. I just wanted to reinstall Rust few minutes ago, I reinstalled it twice, but it doesn't helped and I just got this repeating error message in console:
Code:A script behaviour (probably Deployable?) has a different serialization layout when loading. (Read 64 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764)The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again! [Position out of bounds!] (Filename: Line: 217)The file 'archive:/CAB-e2446ae3835fd7310524e3e713bd9b72/CAB-e2446ae3835fd7310524e3e713bd9b72' is corrupted! Remove it and launch unity again! [Position out of bounds!] (Filename: Line: 223)
Fixed Server not launching with latest Oxide build
Discussion in 'Rust Discussion' started by Para, Jan 19, 2017.
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This usually happens when the Oxide version installed doesn't match the server version, make sure you are using both the latest server files and latest oxide files.
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Hello,
My server won't load anymore since i installed last update of rust with updated oxide (build 1135.71, protocol 1951).
I can run it without oxide but not with oxide installed.
Any tip? -
hello with todays update when i put the oxide on its leaves the server at starting server if i take oxide off and replace with the update it will start up
im in the same boatLast edited by a moderator: Jan 19, 2017 -
I just downloaded everything as new as it is... >.<
Which parametr command are you using for downloading the latest Rust server? -
Code:
Initialize engine version: 5.4.4f1 (5a3967d8c55d) Forcing GfxDevice: Null NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\ConvexHull.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\ConvexHull.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.CJK.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.Other.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.Rare.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Behave.Unity.Assets.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\protobuf-net.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\RustBuild.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\RustBuild.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Console.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Console.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Input.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Input.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Network.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Network.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Raknet.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Raknet.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Rcon.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Rcon.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.System.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.System.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.UnityEngine.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.UnityEngine.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.Data.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.Data.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.Global.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.Global.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.UI.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.UI.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.Workshop.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Rust.Workshop.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\websocket-sharp.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\websocket-sharp.dll into Unity Child Domain Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Steamworks.dll (this message is harmless) Loading E:\Lunitix\rust\RustDedicated_Data\Managed\Facepunch.Steamworks.dll into Unity Child Domain - Completed reload, in 0.141 seconds Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\Lunitix\rust\RustDedicated_Data\Managed\System.Core.dll (this message is harmless) OnLevelWasLoaded was found on LeanTween This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found The referenced script on this Behaviour is missing! (Filename: Line: 1510)The referenced script on this Behaviour is missing! (Filename: Line: 1510)The referenced script on this Behaviour is missing! (Filename: Line: 1510)The referenced script on this Behaviour (Game Object 'Image') is missing! (Filename: Line: 1656)A script behaviour (probably LocalPositionAnimation?) has a different serialization layout when loading. (Read 32 bytes but expected 276 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764)The referenced script on this Behaviour (Game Object 'Text') is missing! (Filename: Line: 1656)A script behaviour (probably ErrorText?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764)The referenced script on this Behaviour (Game Object 'Bootstrap') is missing! (Filename: Line: 1656)A script behaviour (probably Bootstrap?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764)The referenced script on this Behaviour (Game Object 'Text') is missing! (Filename: Line: 1656)UnloadTime: 1.062640 ms
server will not start -
Latest Rust:
Code:app_update 258550 validate
https://github.com/OxideMod/Snapsho...a7c5cc57be9b8ebec136c/Oxide-Rust.zip?raw=true
You can always have a look at output_log.txt which should be in the RustDedicated_Data folder, if you'd upload it here make sure to check the file for your rcon.password as it is most likely in there once or twice and remove it. -
Maybe a log file can help
Attached Files:
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Protocol should actually be 1954, are you sure you are running oxide version 2947 or higher?
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[Rust] Patched for January 19th update (build 1135.71, protocol 1951) -
i am also having the problem
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I am as well
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Hmm looks like something went wrong with the update on github, can you try launching the server with the Assembly-CSharp.dll and Facepunch.Console.dll in the attached zip file?
Edit: Files removed, official build releasedLast edited by a moderator: Jan 19, 2017 -
Oxide isn't working with the latest update. as of 4:30 EST
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Same problem on all my servers
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We need to wait for an Oxide update I guess.
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same here aswell
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Same here as well v:
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i havent update'd yet
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