I think it is because it needs to be updated because the friends API hook name changed? The RemoverTool recently had an update to fix it . Im sure you can find and edit the code yourself if you need it faster.
NoRaid
Moved
Total Downloads: 876 - First Release: Jun 26, 2017 - Last Update: Feb 17, 2018
- 5/5, 9 likes
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Plugin link: Friends API | Oxide -
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Anyone know how to fix? Its kind of a big issue that friends cannot damage other friends structures. If someone could walk me through it and get FriendsAPI working with this NoRaid plugin I will compensate you.
*DynamicCupShare is working with Friends just fine
*RemoverTool is working with Friends just fineLast edited by a moderator: Dec 29, 2017 -
I feel like this plugin should be moved to unmaintained. Its broken in its current state, not detecting friendsAPI, and also fence gates, floor grills, and a few other entities are not protected.
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How do I put the image that appears? When you can not attack. How is the photo that you posted? In the upper right corner. RAID COOLDOWN 29m 15S
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any way we can have a list of exceptions from zone manager? Bases that are allowed to be raided?
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@Mughisi It seems the plugin cannot detect the Clans or Friends API plugins in the Init() method, switching to OnServerInitialized() fixes this issue.
I've attached a version that functions properly with both plugins installed. This should also fix issues with other entities not being protected.
[DOUBLEPOST=1518270766][/DOUBLEPOST]Also, @RyanLast edited by a moderator: Feb 10, 2018 -
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get plug in but can still do damage to deployables like shop fronts bullet proof glass
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Hi all,
I'm fairly new to using Oxide but so far I've not ran into any issues, however I am trying to use the below mod:
uMod - No Raid
However, when I try to set the permission, it states in the Rust Console that it doesn't exist.
Can someone help me to get this resolved?
Thanks
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Is the plugin loaded? Any errors in console when loading?
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Type 'plugins' in your console, does it say anything about NoRaid?
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Is it possible to give raid items back somehow?
I want to make the server raidable at specific times. Now they lose their item when they use it in the no raidable times.
Like an option that Timed explosive cannot be thrown.