why RPC Error: cl_receivefilepng??my server is use LutyMap Plugin this plugin use is Error and minimap is black
screen and all player and me is kick server. can fix??
Forget it, the Plugin took my icon finaly after 2 reloads with data files
the only one problem is the times that storagecleaner tooks... was around 1 minute on the reload, and the server is good in performance and low pop when I made the
changes.
i use version 2.0.9.1 and use Lusty Map Icon Pack [DOUBLEPOST=1488215398][/DOUBLEPOST]latest and old version for LustyMap is dont work? new
version and old version is same error RPC Error: cl_receivefilepng kick server and minimap bug
Well this is a major plug in for rust, a lot of great servers use this for the simple fact that it gives you a
awesome map and mini map before the last 3 updates it has worked fine, I also have saved his png with the shopping cart into the correct folder, now I'm a man with money
and run my own business in the oil field and when there is a problem that needs fixing I get the right people on it, so let's get the right people on this that can do
something about it and figure the issue out, alot of hints have already been given about the black map, the rpc error that clearly has to do with custom images because I would
hate to see this addon go in the garbage.
void UpdateOverlay(BasePlayer player, string panel, string posMin, string posMax, float iconsize)
{
var mapContainer = LMUI.CreateElementContainer(panel, "0 0 0 0", posMin, posMax); var user = GetUser(player);
if (user == null) return;
foreach (var marker in customMarkers)
{
//Puts("adding custom"); <---- Comment this line
var image = GetImage(marker.Value.icon);
if (string.IsNullOrEmpty(image)) continue;
//Puts("image not null"); <----- And this one
AddIconToMap(ref mapContainer, panel, image, marker.Value.name, iconsize * 1.25f, marker.Value.x, marker.Value.z);
}
{% endraw %}
After doing this you should be cool. I bet it some kind of debug messages, that was left uncommented. That's not an error or issue, that just mean that custom
marker exist, and that's all.
Just update to the lates version =) [DOUBLEPOST=1488277333][/DOUBLEPOST]
Omg. lol. you've updated the map while I was postiung the reason...