SouZa submitted a new resource:
KillCounter - Creates a kill count for each player. Displays on the death notice.
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KillCounter
Moved
Total Downloads: 1,481 - First Release: May 15, 2016 - Last Update: Nov 14, 2017
- 5/5, 9 likes
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Wulf Community Admin
Looks good, just missing a few messages in the oxide/lang file though:
Code:string[] kcCMDS = { "<color=orange>/kc reset <player></color> - Resets a player kill count.", "<color=orange>/kc resetall</color> - Resets all players kill count." }; hurt.SendChatMessage(session, "<color=yellow>Available KillCounter Commands</color>");
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Thanks m8
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Important Note: This plugin overrides Custom Death Messages for Hurtworld | Oxide when displaying a player kill death message. I have contacted the plugin developer to allow compatibility with this one. Until then, if you use Custom Death Messages for Hurtworld | Oxide you can download a custom version modified by me to allow the compatibility.
Attached Files:
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SouZa updated KillCounter with a new update entry:
1.0.1
[DOUBLEPOST=1463352391][/DOUBLEPOST] -
SouZa updated KillCounter with a new update entry:
1.0.2
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Code:
[Oxide] 12:19 [Error] Failed to call hook 'OnDeathNotice' on plugin 'KillCounter v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Oxide] 12:19 [Debug] at Oxide.Plugins.KillCounter.isValidKill (.PlayerIdentity victim, .PlayerIdentity killer) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KillCounter.OnDeathNotice (System.String name, .EntityEffectSourceData source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KillCounter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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There's a command to see the player kills? Example if I want to see how many people I have killed.
Also, its possible to add messages that broadcasts after X minutos showing top killers and most killed? Or a command that shows that information?
Example:
Top Killers:
1. SouZa - 38 kills
2. kpl35mm-NL - 22 Kills
3. Wulf - 16 Kills
4. LaserHydra - 12 Kills
5. RogerHN - 2 Kills
* another suggestions if you implement this, an option to choose how many people to display on Top Killers. -
KillCounter don`t work? now version is 1.0.1 ???
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@kpl35mm-NL and @ChinaSu maybe I messed up somewhere, I'll take a look into it now.
@RogerHN I will add your suggestions to the To Do List thanks. -
SouZa updated KillCounter with a new update entry:
1.0.3
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SouZa updated KillCounter with a new update entry:
1.0.4
[DOUBLEPOST=1463417385][/DOUBLEPOST]@kpl35mm-NL and @ChinaSu your issues should have been fixed with version 1.0.4. Download the new CustomDeathMessage again from the page_1 of this support thread. I edited it so its a new version.
[DOUBLEPOST=1463419975][/DOUBLEPOST]Ok not yet. I know the issue. When kill with tools (picaxe, Axe, doesnt work). Will be fixed on 1.0.5 right away. -
SouZa updated KillCounter with a new update entry:
1.0.5
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Questions about CustomDeathMessage I think that should be solved, but the digital calculation of death: why don't show?
[DOUBLEPOST=1463452174][/DOUBLEPOST]server: tom got killed by jack。 jack kill 8,death 1。 -
@ChinaSu I will add your suggestion to the To Do List, on the Overview page (KillCounter for Hurtworld | Oxide) at the bottom.
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good!!! -
Not Using DeathMessages and sometimes this happens and plugin fail to show count for that kill
Code:22:10 [Error] Failed to call hook 'OnDeathNotice' on plugin 'KillCounter v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) 22:10 [Debug] at Oxide.Plugins.KillCounter.GetSteamID (System.String identifier) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KillCounter.OnDeathNotice (System.String name, .EntityEffectSourceData source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KillCounter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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SouZa updated KillCounter with a new update entry:
1.0.6
[DOUBLEPOST=1463777180][/DOUBLEPOST]@Vinerra download 1.0.6 and tell me if happens again. Thanks.
[DOUBLEPOST=1463946300,1463777154][/DOUBLEPOST]Guys watching this thread: Download the CustomDeathMessage.cs again from Page 1 of this support thread. It had the same bug of KillCounter 1.0.5 that was fixed on 1.0.6. -
Hey this no longer works right with your custom death messages integration, also there is an update to custom death messages at the end of page 4 that you should use.
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plugin not work, death messages and counter