none, my 4 100 players servers is EPIC Lagging
Solved FPS drop, uLink detected risk for major GC spikes
Discussion in 'Hurtworld Discussion' started by q1LLa, Dec 8, 2015.
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Please answer it, thank you.Attached Files:
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I get this in console sometimes: Screenshot
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any idea? -
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Anyone know what's happening with those errors? They make sometimes people rollback a bit in server? lag spikes ? Screenshot Image with the some errors or msgs appear in console.
[DOUBLEPOST=1451997918,1451942674][/DOUBLEPOST]I did that expandpools 3000 on my server i have 60 players active and server stopped running =( -
ulink detected risk for major gc spikes.unrelible outgoing bitStreampool (istypesafe:true) overflow,pool capacity 1000, usage was 1113
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Found lots of posts about this but never a solution.
How can I raise the bitstream pool? Of get rid of the warnings (and lag) -
uLink floods can be server crashers too. A uLink server flooder was patched recently for Legacy.
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Thanks for your reply but Legacy?
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Wulf Community Admin
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Yeah I already informed the developers via Steam Community but there is not much reply from their side there.