1. Wulf

    Wulf Community Admin

    Are you restarting your server every 4 hours?
     
  2. I have a server with about 50+ online right now, and my automatic restarts are every 4 hours due to after 4 hours the server randomly timing people out, I use the plugin p-TimedExecute for that. The problem is me having to reload the plugins every 4 hours would be impossible. So I was just wondering if there's a fix in the next 1-2 hours hopefully, if not, then I may just have to stay up and try to find a fix for it, I mean it could be one of the plugins, still not sure yet.
     
  3. Wulf

    Wulf Community Admin

    As far as we know, it's caused by one or more plugins erroring on startup and causing all plugins to fail to compile. Without knowing which plugin it is, we can't reproduce the issue. We'd need to try to find the plugin and then we can go from there.
     
  4. I may have found out which ones, check this out.

    Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners'
    9:25 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'Give'
    9:25 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'Save'
    9:25 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'Spawns'
    9:25 PM [Error] AirdropOrganizer plugin failed to compile!
    9:25 PM [Error] Compiler closed.
    9:25 PM [Error] AntiCheat plugin failed to compile!
    9:25 PM [Error] Compiler closed.
    9:25 PM [Error] ArenaDeathmatch plugin failed to compile!
    9:25 PM [Error] Compiler closed.
    9:25 PM [Error] AutoDoorCloser plugin failed to compile!
    9:25 PM [Error] Compiler closed.
    9:25 PM [Error] BetterChat plugin failed to compile!
    9:25 PM [Error] Compiler closed.
    9:25 PM [Error] BetterLoot plugin failed to compile!
    9:25 PM [Error] Compiler closed.

    It could have been 1- buildingowners 2. Give plugin 3. Save plugin 4. Spawns plugin. What I will do is remove all of them before my server restarts in like 30mins or 1 hour, and I will let you know! hopefully this is the fix.
    [DOUBLEPOST=1442640042][/DOUBLEPOST]
     
  5. Hey, I've been watching this thread and was just about to pull my logs but Spawns is the only plugin on that last post that I have on my server. No .cs plugins were working until I manually reloaded them.
     
  6. @Wulf I found a fix !!!!!!, It turns out that when I removed those plugins, the compiler worked again! It's those plugins above that messed it up.
     
    Last edited by a moderator: Sep 19, 2015
  7. Seems I have same problem. I have latest Rust now (updated 19/09) and tried first Oxide 2.0.1379 then 2.0.1382. Almost half of the plugins are not loaded. So I went to investigate.
    I checked the logs and found only the C# plugins are not loaded, all other types loaded fine.

    I had same issue yesterday morning too eith prev Rust patch and Oxide.

    Code:
    8:30 AM [Info] Loading Oxide core v2.0.1379...
    8:30 AM [Info] Loading extensions...
    8:30 AM [Info] Loaded extension Python v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension Unity v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension SQLite v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension CSharp v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension Lua v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension Rust:IO for Oxide v2.6.0 by playrust.io / dcode
    8:30 AM [Info] Loaded extension JavaScript v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension MySql v1.0.1379 by Oxide Team
    8:30 AM [Info] Loaded extension Rust v1.0.1379 by Oxide Team
    8:30 AM [Info] Using Covalence provider for game 'Rust'
    8:30 AM [Info] Loading plugins...
    8:30 AM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team
    8:30 AM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team
    8:30 AM [Info] Loaded plugin HitMarker v0.0.1 by OMNI-Hollow
    8:30 AM [Info] Loaded plugin Notifier v2.13.5 by SkinN
    8:30 AM [Info]
    8:30 AM [Info] [Notifier v2.13.5] :: --------------------------------------------------
    8:30 AM [Info] [Notifier v2.13.5] :: * Configuration file is up to date
    8:30 AM [Info] [Notifier v2.13.5] :: * Starting Adverts loop, set to 6 minute/s
    8:30 AM [Info] [Notifier v2.13.5] :: * Enabling commands:
    8:30 AM [Info] [Notifier v2.13.5] ::   - Map Link (/map)
    8:30 AM [Info] [Notifier v2.13.5] ::   - Rules (/rules, /regras, /regles)
    8:30 AM [Info] [Notifier v2.13.5] ::   - Adverts Command (/adverts)
    8:30 AM [Info] [Notifier v2.13.5] ::   - Players Online (/online)
    8:30 AM [Info] [Notifier v2.13.5] ::   - Players List (/players)
    8:30 AM [Info] [Notifier v2.13.5] :: --------------------------------------------------
    8:30 AM [Info] Loaded plugin Disappearing Corpses v1.0.3 by Mughisi
    8:30 AM [Info] Loaded plugin Day & Night System v1.0.3 by Mughisi
    8:30 AM [Info] Loaded plugin Enhanced Ban System v2.3.3 by #Domestos
    8:30 AM [Info] Loaded plugin FriendsAPI v1.2.4 by #Domestos
    8:30 AM [Info] Loaded plugin Helptext v1.4.0 by #Domestos
    8:30 AM [Info] Loaded plugin Teleportation System v1.4.18 by Mughisi
    8:30 AM [Info] Loaded plugin Private Messaging v1.2.5 by #Domestos
    8:30 AM [Info] Loaded plugin Rust:IO for Oxide v2.6.0 by playrust.io / dcode
    8:30 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'RustIOTemplate'
    8:30 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners'
    8:30 AM [Error] RainOfFire plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] QuickSort plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] BetterLoot plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] Pets plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] Clans plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] VACKicker plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] DeathNotes plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] NoDecay plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] HuntPlugin plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] IngameClockGUI plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] RustySheriffAlertSystem plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] RotateOnUpgrade plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] PopupNotifications plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] SignArtist plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] stats plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] RustIOTemplate plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] RemoverTool plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] BuildingOwners plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] AntiCheat plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:30 AM [Error] StackSizeController plugin failed to compile!
    8:30 AM [Error] Compiler closed.
    8:31 AM [Info] m-Teleportation: To limit Homes to only be set on foundations owned by the player the plugin `Building Owners` is required!
    8:31 AM [Info]                  This plugin can be downloaded at http://forum.rustoxide.com/plugins/building-owners.682/
    8:31 AM [Info]                  The owner check has temporarily been disabled to prevent problems.
    8:31 AM [Info] Updating Rust:IO ...
    8:31 AM [Info] Rust:IO: Update complete
    8:31 AM [Info] Installing Rust:IO ...
    8:31 AM [Info] Rust:IO> Setting up Rust:IO 2.0.5739.3678 (using max. 4 threads) ...
    8:31 AM [Info] Rust:IO> Creating directories ...
    8:31 AM [Info] Rust:IO> Applying config ...
    8:31 AM [Info] Rust:IO> Initializing database ...
    8:31 AM [Info] Rust:IO> Generating map image (this may take a while) ...
    8:31 AM [Info] Rust:IO> Generated map image: took 5543.4226 ms, 831196 bytes
    8:31 AM [Info] Rust:IO> Starting HTTP server on 94.23.229.222:28015 ...
    8:31 AM [Info] Rust:IO> Installed.
    8:31 AM [Warning] CallHook 'OnTick' on plugin 'RustIO v2.6.0' took: 5691ms
    8:31 AM [Warning] CallHook 'OnTick' on plugin 'RustIO v2.6.0' took average: 352ms
    
    If I reload all C# plugins manually via RCON, then it works fine.
     
    Last edited by a moderator: Sep 19, 2015
  8. I'm also having the same issue. I've already updated to the above snapshot, however, it didn't resolve the issue.
     
  9. you have fixed this porlbem? ......
     
  10. I Recently Just Done an Update to all the plugins i use... took me 1 hour.. after i loaded them. this what rusty had to say.... Plugins Failed To Load.PNG
     
  11. Install the latest oxide snapshot.
     
  12. Is there a way of doing it without restarting the server?
     
  13. No, you have to off your server put new oxide start...
     
  14. Stop server>Delete all Plugins>Update Oxide> Re-upload all plugins>Start Server. Don't touch anything until Wulf finds the fix. :)
     
  15. You dont have to delete all the plugins... just simply put the new Oxide while the server is off.
     
  16. Remove the plugins RustIo templates and the BuildingOwners and you should be fine!
    [DOUBLEPOST=1442682211][/DOUBLEPOST]The fix is in the logs, when it says warning -ignored obsolete, etc. Then the plugin's name. That's the plugin you need to remove. So in the above example, if you remove RustIo and BuildingOwners, since they are currently broken, you should be perfectly fine. Although the plugins may be fine and completely updated, those are the ones you need to remove, Wulf is currently working on a fix for that.
     
  17. Wulf

    Wulf Community Admin

    PS. Rust:IO Templates is not meant to actually be used... it's just a template.
     
  18. I read All Of the message in this Topic. From Installing CSharp Compiler. To Reload plugin 1 by 1....
    Here's What I done: Got a Folder from CSharp Compiler As Told. (Not Sure Exactly what to do with it After unloading it, Got the Orange Icon So I'm Guessing it's Ready to be used) I deleted all the plugins and started from Scratch, Seeing Which Isn't Loading... At First Only Half the Mods Didn't Work. But Now I'm Getting 3/4 of the Files Debugged. ... Could Someone Tell me Step By Step How To Fix this???

    You Could Always Say Something like. Stop Server> Delete All Plugins> Cancel Gameserver Subscription> Re-boot The Computer To Factory Setting> Sell Your Computer For 20 Dollars> Buy Alcohol > Drink It All At Once > Restart Your Life With Something More Beautiful.

    Debug Message on Plugin Install.PNG
     
  19. Send your logs using the upload a file button. Send the one with the compiler error.
     
  20. here are those files... the compiler Seems to be in Check...
     

    Attached Files: