1. How exactly can i go about doing this? Thanks. (super pumped for your m-tele rewrite)
    -bW
     
  2. Hook OnEntityTakeDamage and if the entity is a high wall adjust all damage types by some multiplier.
     
  3. Thank you
     
  4. could someone please make new plugin to change the health of the new builing parts like the new doors and gates construction config is only working on the old walls and stuff.