Solved BasePlayer from PlayerLoot

Discussion in 'Rust Development' started by Umlaut, Jun 15, 2015.

  1. I want to trace the moment when the player loot box.
    Where can I get information about a player who loot box?
    Code:
    void OnPlayerLoot(PlayerLoot lootInventory, BaseEntity targetEntity)
    
     
  2. Bingo:
    Code:
    BasePlayer player = lootInventory.GetComponent("BasePlayer") as BasePlayer;
    Thank you.