ZLevelsRemastered

Moved

Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. hey i got them to be visible again, but the levels aren't progressing anymore, any ideas?
    [DOUBLEPOST=1494500321][/DOUBLEPOST]my level bars aren't progressing eversince i changed the location of the tab, any ideas how to fix this?
     
  2. Please add "GUI": "True", option so they don't see that gui. Screen is lagging or freezing for a moment when player hit to tree or other resources.
     
  3. Found the answer!
     
  4. Code:
    {
      "CUI": {
        "Bounds": {
          "HeightLower": "0.023",
          "HeightUpper": "0.19",
          "WidthLeft": "0.72",
          "WidthRight": "0.847"
        },
        "BoundsBackground": "0.1 0.1 0.1 0.1",
        "cuiEnabled": true, // <<<<<
    ;)
     
  5. you only show a part of that what matters :

    {
    "CUI": {
    "Bounds": {
    "HeightLower": "0.023",
    "HeightUpper": "0.19",
    "WidthLeft": "0.72",
    "WidthRight": "0.847"
    },

    "BoundsBackground": "0.1 0.1 0.1 0.1",
    "FontColor": "0.74 0.76 0.78 1",
    "FontSizeBar": 13,
    "FontSizeLevel": 12,
    "TextShadowEnabled": true,
    "XpBarBackground": "0.2 0.2 0.2 0.2",
    "XpBarColors": {
    "A": "0 0.8 0 0.5",
    "C": "0.2 0.72 0.5 0.5",
    "M": "0.1 0.5 0.8 0.5",
    "S": "0.8 0.1 0 0.5",
    "WC": "0.8 0.4 0 0.5"
    }
    },
     
  6. @Fujikura Any chance to add a config option for the update rate of the UI? We have players that like to have it on even though they know it might cause hitching for em, but they'd like to have it on and maybe update every 10 secs instead of every hit or something
     
  7. How do I get the panel in the bottom left corner? i've been trying for an hour right now...no luck yet.
     
  8. change this :

    "WidthLeft": "0.72",
    "WidthRight": "0.847"


    if still have problems ill back home and help U.
     
  9. Thanks, It worked !!
     
  10. I want to move the UI box that shows the levels to the left side of the screen how do I do that?
     
  11. look 1 or 2 comments up!
     
  12. Theoretically possible, but would need a loot of re-design with lots of timers needed to realize such a revamp.
    I can keep it in mind, but at the moment i do not find the time to do such a recode as an optional function.
     
  13. Understandable, just wish FP would unfuck CUI :(
     
  14. Yep...it's going from week to week more worst for modded servers...
     
  15. I'm a complete noob I'm sorry...how do I reset the players levels?
     
  16. 1) unload plugin
    2) delete datafile
    3) reload plugin
     
  17. Hi guys, first post for me here. I've edited the C# file a few different ways from old posts and new ones like this, but my levels don't move from partially above my health and stats to anywhere no matter what i change those values to.

    I can change the max/min anchors and that deforms the bars a bit to kinda fit. But I'm finding it impossible to change 'where' the 5 bars are on the screen.

    Any ideas as to what I'm missing in my steps to make the bars move?
     

    Attached Files:

  18. Dont edit the plugin you edit the config file
     
  19. Code:
    (15:03:21) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:22) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:22) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:28) | Failed to call hook 'OnLootEntity' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:28) | at Oxide.Plugins.ZLevelsRemastered.BlendOutUI (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnLootEntity (.BasePlayer looter, .BaseEntity target) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:33) | Failed to call hook 'OnPlayerLootEnd' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:33) | at Oxide.Plugins.ZLevelsRemastered.RenderUI (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnPlayerLootEnd (.PlayerLoot inventory) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:40) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:40) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:41) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:41) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:48) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:48) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:52) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:52) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:53) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:53) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (15:03:55) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.5.8' (NullReferenceException: Object reference not set to an instance of an object)
    (15:03:55) | at Oxide.Plugins.ZLevelsRemastered.getLevel (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  20. Hey there, is there a way to combine the skinning and aquire under one level. Just that I would like them to be together under the name "Aquire" and am not sure how. Thanks in advance.

    Edit: Also is there a way to remove the lag caused when hitting nodes/trees etc. When unloading the plugin it goes away.
     
    Last edited by a moderator: May 29, 2017