You need to cange the postion by that part in the config:
A few posts/pages back there were also a few times posted some configs by others.Code:"CUI": { "Bounds": { "HeightLower": "0.023", "HeightUpper": "0.19", "WidthLeft": "0.72", "WidthRight": "0.847" },
ZLevelsRemastered
Moved
Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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Hello,
As soon as I restart my server, the levels are reset.
I did not touch anything in the configuration of the plugin. It worked very well before -
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[DOUBLEPOST=1488713288][/DOUBLEPOST] -
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I as well
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{
"CUI": {
"Bounds": {
"HeightLower": "0.023",
"HeightUpper": "0.19",
"WidthLeft": "0.72",
"WidthRight": "0.847"
},
"BoundsBackground": "0.1 0.1 0.1 0.1",
"FontColor": "0.74 0.76 0.78 1",
"FontSizeBar": 13,
"FontSizeLevel": 12,
"TextShadowEnabled": true,
"XpBarBackground": "0.2 0.2 0.2 0.2",
"XpBarColors": {
"A": "0 0.8 0 0.5",
"C": "0.2 0.72 0.5 0.5",
"M": "0.1 0.5 0.8 0.5",
"S": "0.8 0.1 0 0.5",
"WC": "0.8 0.4 0 0.5"
}
},
"Generic": {
"enablePermission": false,
"gameProtocol": 1964,
"permissionName": "zlevelsremastered.use",
"pluginPrefix": "<color=orange>ZLevels</color>:",
"wipeDataOnNewSave": false
},
"NightBonus": {
"broadcastEnabledBonus": true,
"enableNightBonus": true,
"logEnabledBonusConsole": false,
"PointsPerHitAtNight": {
"A": 20,
"M": 20,
"S": 20,
"WC": 0
}
},
"Settings": {
"CraftingDetails": {
"PercentFasterPerLevel": 2,
"TimeSpent": 1,
"XPPerTimeSpent": 3
},
"DefaultResourceMultiplier": {
"A": 1,
"M": 1,
"S": 1,
"WC": 1
},
"LevelCaps": {
"A": 20,
"C": 20,
"M": 20,
"S": 20,
"WC": 20
},
"PercentLostOnDeath": {
"A": 0,
"C": 0,
"M": 0,
"S": 0,
"WC": 0
},
"PointsPerHit": {
"A": 5,
"M": 5,
"S": 5,
"WC": 5
},
"ResourcePerLevelMultiplier": {
"A": 0.6,
"M": 0.6,
"S": 0.6,
"WC": 0.6
},
"SkillColors": {
"A": "#ADD8E6",
"C": "#CCFF99",
"M": "#DDDDDD",
"S": "#FFDDDD",
"WC": "#FFDDAA"
}
}
} -
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must be a plugin conflict, i will remove Zlevels reinstall and all other plugins and start a new and add plugins one by one to try to find conflict
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thank you
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It seems after disabling the acquire aspect, picking up items that would normally cause it to level are instead affecting the skinning skills, at a rate higher than the skinning skills are set to.
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Disabling that skill i'ts going into backward compatibility and works like before then.
[DOUBLEPOST=1488765227][/DOUBLEPOST]
Any further issue could be a file-io problem, maybe also some recent hosting-company changes to file handling, etc, etc...