ZLevelsRemastered

Moved

Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. You need to cange the postion by that part in the config:
    Code:
      "CUI": {
        "Bounds": {
          "HeightLower": "0.023",
          "HeightUpper": "0.19",
          "WidthLeft": "0.72",
          "WidthRight": "0.847"
        },
    A few posts/pages back there were also a few times posted some configs by others.
     
  2. Hello,
    As soon as I restart my server, the levels are reset.
    I did not touch anything in the configuration of the plugin. It worked very well before
     
  3. Ye same thing happened to us on a restart , and we did do a save.
     
  4. if the config file is resetting it could mean it has a mistake in it
     
  5. I have saved the file ZLevelsRemastered.json which is in the folder data but the levels are always at 1 ...
    [DOUBLEPOST=1488713288][/DOUBLEPOST]
    I said, I did not hit the configuration file. I have this plugin for a long time and I have never had problems before.
     
  6. Same here.
     
  7. I as well
     
  8. Same problem I am having.
     
  9. Cannot confirm..did now several reboots on different maps, data is still there.
     
  10. I have no clue how this is happening to only a few people, but I am also getting a glitch where the levels go back to 1 everytime I restart.
     
  11. Got wipeDataOnNewSave set to true while this happens?
     
  12. {
    "CUI": {
    "Bounds": {
    "HeightLower": "0.023",
    "HeightUpper": "0.19",
    "WidthLeft": "0.72",
    "WidthRight": "0.847"
    },
    "BoundsBackground": "0.1 0.1 0.1 0.1",
    "FontColor": "0.74 0.76 0.78 1",
    "FontSizeBar": 13,
    "FontSizeLevel": 12,
    "TextShadowEnabled": true,
    "XpBarBackground": "0.2 0.2 0.2 0.2",
    "XpBarColors": {
    "A": "0 0.8 0 0.5",
    "C": "0.2 0.72 0.5 0.5",
    "M": "0.1 0.5 0.8 0.5",
    "S": "0.8 0.1 0 0.5",
    "WC": "0.8 0.4 0 0.5"
    }
    },
    "Generic": {
    "enablePermission": false,
    "gameProtocol": 1964,
    "permissionName": "zlevelsremastered.use",
    "pluginPrefix": "<color=orange>ZLevels</color>:",
    "wipeDataOnNewSave": false
    },
    "NightBonus": {
    "broadcastEnabledBonus": true,
    "enableNightBonus": true,
    "logEnabledBonusConsole": false,
    "PointsPerHitAtNight": {
    "A": 20,
    "M": 20,
    "S": 20,
    "WC": 0
    }
    },
    "Settings": {
    "CraftingDetails": {
    "PercentFasterPerLevel": 2,
    "TimeSpent": 1,
    "XPPerTimeSpent": 3
    },
    "DefaultResourceMultiplier": {
    "A": 1,
    "M": 1,
    "S": 1,
    "WC": 1
    },
    "LevelCaps": {
    "A": 20,
    "C": 20,
    "M": 20,
    "S": 20,
    "WC": 20
    },
    "PercentLostOnDeath": {
    "A": 0,
    "C": 0,
    "M": 0,
    "S": 0,
    "WC": 0
    },
    "PointsPerHit": {
    "A": 5,
    "M": 5,
    "S": 5,
    "WC": 5
    },
    "ResourcePerLevelMultiplier": {
    "A": 0.6,
    "M": 0.6,
    "S": 0.6,
    "WC": 0.6
    },
    "SkillColors": {
    "A": "#ADD8E6",
    "C": "#CCFF99",
    "M": "#DDDDDD",
    "S": "#FFDDDD",
    "WC": "#FFDDAA"
    }
    }
    }
     
  13. Then i dont know what could on any unknown combination cause this issue.
     
  14. I have not touched mine and wipeDataOnNewSave": false. So I don't know.
     
  15. must be a plugin conflict, i will remove Zlevels reinstall and all other plugins and start a new and add plugins one by one to try to find conflict
     
  16. Okay please let me know if you figure out a solution!
     
  17. thank you
     
  18. Any solution yet? I am confused still because mine is not saving still.
     
  19. It seems after disabling the acquire aspect, picking up items that would normally cause it to level are instead affecting the skinning skills, at a rate higher than the skinning skills are set to.
     
  20. Before i did implement the aquire-skill, all collectibles were splitted over and counted to the other skills.
    Disabling that skill i'ts going into backward compatibility and works like before then.
    [DOUBLEPOST=1488765227][/DOUBLEPOST]
    The plugin itself would only reset when wipeDataOnNewSave is true and a reboot happend with no save-file available.
    Any further issue could be a file-io problem, maybe also some recent hosting-company changes to file handling, etc, etc...